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nillerusr
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app/legion | 5 years ago | |
appframework | 5 years ago | |
bitmap | 5 years ago | |
choreoobjects | 5 years ago | |
common | 4 years ago | |
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dx9sdk | 4 years ago | |
engine | 4 years ago | |
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game | 4 years ago | |
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vphysics | 4 years ago | |
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.gitmodules | 4 years ago | |
README.md | 4 years ago | |
build.sh | 4 years ago | |
createallprojects | 4 years ago | |
createallprojects.bat | 5 years ago | |
filelist2013.txt | 5 years ago |
README.md
source-engine
The main purpose of this repository is to port the engine for other platforms.
Goals
- fixing bugs
- NEON support
- DXVK support
- remove unnecessary dependencies
- Elbrus port
- Arm(android) port
- improve performance
- replace current buildsystem with waf
- rewrite achivement system( to work without steam )
How to Build?
On Linux:
- Clone repo (
git clone https://github.com/nillerusr/source-engine
) - Run
git submodule init && git submodule update
- Build
cd thirdparty/
./build.sh
cd ../
./createallprojects
./build.sh everything