Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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Func_Monitor.cpp
ai_allymanager.cpp
ai_behavior_actbusy.cpp
ai_behavior_actbusy.h
ai_behavior_functank.cpp
ai_behavior_functank.h
ai_behavior_holster.cpp
ai_behavior_holster.h
ai_behavior_operator.cpp
ai_behavior_operator.h
ai_behavior_police.cpp
ai_behavior_police.h
ai_goal_police.cpp
ai_goal_police.h
ai_interactions.h
ai_spotlight.cpp
ai_spotlight.h
antlion_dust.cpp
antlion_dust.h
antlion_maker.cpp
antlion_maker.h
ar2_explosion.cpp
ar2_explosion.h
assassin_smoke.cpp
assassin_smoke.h
basehlcombatweapon.cpp
basehlcombatweapon.h
cbasehelicopter.cpp
cbasehelicopter.h
cbasespriteprojectile.cpp
cbasespriteprojectile.h
citadel_effects.cpp
combine_mine.cpp
combine_mine.h
energy_wave.h
env_alyxemp.cpp
env_headcrabcanister.cpp
env_speaker.cpp
env_speaker.h
env_starfield.cpp
extinguisherjet.cpp
extinguisherjet.h
func_bulletshield.cpp
func_bulletshield.h
func_recharge.cpp
func_tank.cpp
func_tank.h
grenade_ar2.cpp
grenade_ar2.h
grenade_beam.cpp
grenade_beam.h
grenade_brickbat.cpp
grenade_brickbat.h
grenade_bugbait.cpp
grenade_bugbait.h
grenade_energy.cpp
grenade_energy.h
grenade_frag.cpp
grenade_frag.h
grenade_homer.cpp
grenade_homer.h
grenade_molotov.cpp
grenade_molotov.h
grenade_pathfollower.cpp
grenade_pathfollower.h
grenade_satchel.cpp
grenade_satchel.h
grenade_spit.cpp
grenade_spit.h
grenade_tripmine.cpp
grenade_tripmine.h
grenade_tripwire.cpp
grenade_tripwire.h
hl2_ai_network.cpp
hl2_client.cpp
hl2_eventlog.cpp
hl2_gamestats.cpp
hl2_gamestats.h
hl2_player.cpp
hl2_player.h
hl2_playerlocaldata.cpp
hl2_playerlocaldata.h
hl2_triggers.cpp
hl_playermove.cpp
info_darknessmode_lightsource.cpp
info_darknessmode_lightsource.h
info_teleporter_countdown.cpp
item_ammo.cpp
item_antidote.cpp
item_battery.cpp
item_dynamic_resupply.cpp
item_dynamic_resupply.h
item_healthkit.cpp
item_itemcrate.cpp
item_longjump.cpp
item_security.cpp
item_suit.cpp
look_door.cpp
monster_dummy.cpp
npc_BaseZombie.cpp
npc_BaseZombie.h
npc_PoisonZombie.cpp
npc_alyx.cpp
npc_alyx.h
npc_alyx_episodic.cpp
npc_alyx_episodic.h
npc_antlion.cpp
npc_antlion.h
npc_antliongrub.cpp
npc_antliongrub.h
npc_antlionguard.cpp
npc_apcdriver.cpp
npc_assassin.cpp
npc_assassin.h
npc_attackchopper.cpp
npc_attackchopper.h
npc_barnacle.cpp
npc_barnacle.h
npc_barney.cpp
npc_basescanner.cpp
npc_basescanner.h
npc_blob.cpp
npc_breen.cpp
npc_bullseye.cpp
npc_bullseye.h
npc_bullsquid.cpp
npc_bullsquid.h
npc_citizen17.cpp
npc_citizen17.h
npc_combine.cpp
npc_combine.h
npc_combinecamera.cpp
npc_combinedropship.cpp
npc_combinegunship.cpp
npc_combines.cpp
npc_combines.h
npc_cranedriver.cpp
npc_crow.cpp
npc_crow.h
npc_dog.cpp
npc_eli.cpp
npc_enemyfinder.cpp
npc_fastzombie.cpp
npc_fisherman.cpp
npc_gman.cpp
npc_headcrab.cpp
npc_headcrab.h
npc_houndeye.cpp
npc_houndeye.h
npc_hydra.cpp
npc_hydra.h
npc_ichthyosaur.cpp
npc_kleiner.cpp
npc_launcher.cpp
npc_manhack.cpp
npc_manhack.h
npc_metropolice.cpp
npc_metropolice.h
npc_missiledefense.cpp
npc_monk.cpp
npc_mossman.cpp
npc_playercompanion.cpp
npc_playercompanion.h
npc_rollermine.cpp
npc_rollermine.h
npc_scanner.cpp
npc_scanner.h
npc_spotlight.cpp
npc_stalker.cpp
npc_stalker.h
npc_strider.cpp
npc_strider.h
npc_turret.cpp
npc_turret_ceiling.cpp
npc_turret_floor.cpp
npc_turret_floor.h
npc_turret_ground.cpp
npc_turret_ground.h
npc_vortigaunt_episodic.cpp
npc_vortigaunt_episodic.h
npc_zombie.cpp
npc_zombine.cpp
point_apc_controller.cpp
prop_combine_ball.cpp
prop_combine_ball.h
prop_thumper.cpp
proto_sniper.cpp
rotorwash.cpp
rotorwash.h
script_intro.cpp
script_intro.h
te_gaussexplosion.cpp
trigger_super_armor.cpp
vehicle_airboat.cpp
vehicle_apc.cpp
vehicle_apc.h
vehicle_cannon.cpp
vehicle_crane.cpp
vehicle_crane.h
vehicle_jeep.cpp
vehicle_jeep.h
vehicle_jetski.cpp
vehicle_prisoner_pod.cpp
vehicle_viewcontroller.cpp
weapon_357.cpp
weapon_alyxgun.cpp
weapon_alyxgun.h
weapon_annabelle.cpp
weapon_ar1.cpp
weapon_ar2.cpp
weapon_ar2.h
weapon_brickbat.cpp
weapon_brickbat.h
weapon_bugbait.cpp
weapon_cguard.cpp
weapon_citizenpackage.cpp
weapon_citizenpackage.h
weapon_crossbow.cpp
weapon_crowbar.cpp
weapon_crowbar.h
weapon_extinguisher.cpp
weapon_flaregun.cpp
weapon_flaregun.h
weapon_frag.cpp
weapon_gauss.h
weapon_immolator.cpp
weapon_irifle.cpp
weapon_manhack.cpp
weapon_molotov.cpp
weapon_molotov.h
weapon_physcannon.cpp
weapon_physcannon.h
weapon_pistol.cpp
weapon_rpg.cpp
weapon_rpg.h
weapon_shotgun.cpp
weapon_slam.cpp
weapon_slam.h
weapon_smg1.cpp
weapon_smg2.cpp
weapon_sniperrifle.cpp
weapon_stunstick.cpp
weapon_stunstick.h
weapon_thumper.cpp
weapon_tripwire.cpp
weapon_tripwire.h