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perftest
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make original vphysics copy to track changes
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1 year ago |
traceperf
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make original vphysics copy to track changes
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1 year ago |
xbox
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make original vphysics copy to track changes
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1 year ago |
cbase.h
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make original vphysics copy to track changes
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1 year ago |
convert.cpp
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physx initial implementation
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1 year ago |
convert.h
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make original vphysics copy to track changes
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1 year ago |
ledgewriter.cpp
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make original vphysics copy to track changes
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1 year ago |
ledgewriter.h
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make original vphysics copy to track changes
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1 year ago |
linear_solver.cpp
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make original vphysics copy to track changes
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1 year ago |
linear_solver.h
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make original vphysics copy to track changes
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1 year ago |
main.cpp
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add creation of dynamic physics objects
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1 year ago |
physics_airboat.cpp
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make original vphysics copy to track changes
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1 year ago |
physics_airboat.h
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make original vphysics copy to track changes
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1 year ago |
physics_collide.cpp
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improve collision loading, fix wrong axes
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1 year ago |
physics_collide.h
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improve collision loading, fix wrong axes
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1 year ago |
physics_constraint.cpp
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physx initial implementation
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1 year ago |
physics_constraint.h
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make original vphysics copy to track changes
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1 year ago |
physics_controller_raycast_vehicle.cpp
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make original vphysics copy to track changes
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1 year ago |
physics_controller_raycast_vehicle.h
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make original vphysics copy to track changes
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1 year ago |
physics_environment.cpp
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fix mass setting
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1 year ago |
physics_environment.h
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implement basic collision loading
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1 year ago |
physics_fluid.cpp
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physx initial implementation
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1 year ago |
physics_fluid.h
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make original vphysics copy to track changes
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1 year ago |
physics_friction.cpp
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physx initial implementation
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1 year ago |
physics_friction.h
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make original vphysics copy to track changes
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1 year ago |
physics_globals.h
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implement basic collision loading
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1 year ago |
physics_material.cpp
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make original vphysics copy to track changes
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1 year ago |
physics_material.h
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make original vphysics copy to track changes
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1 year ago |
physics_motioncontroller.cpp
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make original vphysics copy to track changes
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1 year ago |
physics_motioncontroller.h
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make original vphysics copy to track changes
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1 year ago |
physics_object.cpp
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fix mass setting
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1 year ago |
physics_object.h
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make original vphysics copy to track changes
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1 year ago |
physics_shadow.cpp
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physx initial implementation
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1 year ago |
physics_shadow.h
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make original vphysics copy to track changes
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1 year ago |
physics_spring.cpp
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make original vphysics copy to track changes
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1 year ago |
physics_spring.h
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make original vphysics copy to track changes
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1 year ago |
physics_trace.h
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improve collision loading, fix wrong axes
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1 year ago |
physics_vehicle.cpp
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make original vphysics copy to track changes
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1 year ago |
physics_vehicle.h
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make original vphysics copy to track changes
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1 year ago |
physics_virtualmesh.cpp
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make original vphysics copy to track changes
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1 year ago |
physics_virtualmesh.h
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make original vphysics copy to track changes
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1 year ago |
stdafx.cpp
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make original vphysics copy to track changes
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1 year ago |
trace.cpp
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implement basic collision loading
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1 year ago |
vcollide_parse.cpp
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make original vphysics copy to track changes
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1 year ago |
vcollide_parse_private.h
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make original vphysics copy to track changes
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1 year ago |
vphysics.vpc
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make original vphysics copy to track changes
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1 year ago |
vphysics_internal.h
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make original vphysics copy to track changes
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1 year ago |
vphysics_saverestore.cpp
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make original vphysics copy to track changes
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1 year ago |
vphysics_saverestore.h
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make original vphysics copy to track changes
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1 year ago |
wscript
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physx initial implementation
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1 year ago |