Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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nillerusr 271c9993da hl2: fix random crash when combine throws a can 2 years ago
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Func_Monitor.cpp 1 5 years ago
ai_allymanager.cpp 1 5 years ago
ai_behavior_actbusy.cpp 1 5 years ago
ai_behavior_actbusy.h 1 5 years ago
ai_behavior_functank.cpp 1 5 years ago
ai_behavior_functank.h 1 5 years ago
ai_behavior_holster.cpp Replace empty constructors with default constructors #88 2 years ago
ai_behavior_holster.h Replace empty constructors with default constructors #88 2 years ago
ai_behavior_operator.cpp 1 5 years ago
ai_behavior_operator.h 1 5 years ago
ai_behavior_police.cpp hl2: fix random crash when combine throws a can 2 years ago
ai_behavior_police.h 1 5 years ago
ai_goal_police.cpp 1 5 years ago
ai_goal_police.h 1 5 years ago
ai_interactions.h 1 5 years ago
ai_spotlight.cpp 1 5 years ago
ai_spotlight.h 1 5 years ago
antlion_dust.cpp 1 5 years ago
antlion_dust.h 1 5 years ago
antlion_maker.cpp 1 5 years ago
antlion_maker.h 1 5 years ago
ar2_explosion.cpp 1 5 years ago
ar2_explosion.h 1 5 years ago
assassin_smoke.cpp 1 5 years ago
assassin_smoke.h 1 5 years ago
basehlcombatweapon.cpp 1 5 years ago
basehlcombatweapon.h 1 5 years ago
cbasehelicopter.cpp 1 5 years ago
cbasehelicopter.h 1 5 years ago
cbasespriteprojectile.cpp 1 5 years ago
cbasespriteprojectile.h 1 5 years ago
citadel_effects.cpp 1 5 years ago
combine_mine.cpp 1 5 years ago
combine_mine.h 1 5 years ago
energy_wave.h 1 5 years ago
env_alyxemp.cpp 1 5 years ago
env_headcrabcanister.cpp 1 5 years ago
env_speaker.cpp 1 5 years ago
env_speaker.h 1 5 years ago
env_starfield.cpp 1 5 years ago
extinguisherjet.cpp 1 5 years ago
extinguisherjet.h 1 5 years ago
func_bulletshield.cpp 1 5 years ago
func_bulletshield.h 1 5 years ago
func_recharge.cpp 1 5 years ago
func_tank.cpp Fixed Mounted Gun Anims and Effects When Spawned by Users 2 years ago
func_tank.h 1 5 years ago
grenade_ar2.cpp 1 5 years ago
grenade_ar2.h 1 5 years ago
grenade_beam.cpp 1 5 years ago
grenade_beam.h 1 5 years ago
grenade_brickbat.cpp 1 5 years ago
grenade_brickbat.h 1 5 years ago
grenade_bugbait.cpp 1 5 years ago
grenade_bugbait.h 1 5 years ago
grenade_energy.cpp 1 5 years ago
grenade_energy.h 1 5 years ago
grenade_frag.cpp game: grenade trail fix 2 years ago
grenade_frag.h 1 5 years ago
grenade_homer.cpp 1 5 years ago
grenade_homer.h 1 5 years ago
grenade_molotov.cpp 1 5 years ago
grenade_molotov.h 1 5 years ago
grenade_pathfollower.cpp 1 5 years ago
grenade_pathfollower.h 1 5 years ago
grenade_satchel.cpp 1 5 years ago
grenade_satchel.h 1 5 years ago
grenade_spit.cpp 1 5 years ago
grenade_spit.h 1 5 years ago
grenade_tripmine.cpp 1 5 years ago
grenade_tripmine.h 1 5 years ago
grenade_tripwire.cpp 1 5 years ago
grenade_tripwire.h 1 5 years ago
hl2_ai_network.cpp 1 5 years ago
hl2_client.cpp 1 5 years ago
hl2_eventlog.cpp 1 5 years ago
hl2_gamestats.cpp 1 5 years ago
hl2_gamestats.h 1 5 years ago
hl2_player.cpp 1 5 years ago
hl2_player.h 1 5 years ago
hl2_playerlocaldata.cpp 1 5 years ago
hl2_playerlocaldata.h 1 5 years ago
hl2_triggers.cpp 1 5 years ago
hl_playermove.cpp 1 5 years ago
info_darknessmode_lightsource.cpp 1 5 years ago
info_darknessmode_lightsource.h 1 5 years ago
info_teleporter_countdown.cpp 1 5 years ago
item_ammo.cpp 1 5 years ago
item_antidote.cpp 1 5 years ago
item_battery.cpp 1 5 years ago
item_dynamic_resupply.cpp 1 5 years ago
item_dynamic_resupply.h 1 5 years ago
item_healthkit.cpp 1 5 years ago
item_itemcrate.cpp 1 5 years ago
item_longjump.cpp 1 5 years ago
item_security.cpp 1 5 years ago
item_suit.cpp 1 5 years ago
look_door.cpp 1 5 years ago
monster_dummy.cpp 1 5 years ago
npc_BaseZombie.cpp 1 5 years ago
npc_BaseZombie.h 1 5 years ago
npc_PoisonZombie.cpp 1 5 years ago
npc_alyx.cpp 1 5 years ago
npc_alyx.h 1 5 years ago
npc_alyx_episodic.cpp 1 5 years ago
npc_alyx_episodic.h 1 5 years ago
npc_antlion.cpp fix some AddressSanitizer issues 2 years ago
npc_antlion.h 1 5 years ago
npc_antliongrub.cpp 1 5 years ago
npc_antliongrub.h 1 5 years ago
npc_antlionguard.cpp 1 5 years ago
npc_apcdriver.cpp 1 5 years ago
npc_assassin.cpp 1 5 years ago
npc_assassin.h 1 5 years ago
npc_attackchopper.cpp 1 5 years ago
npc_attackchopper.h 1 5 years ago
npc_barnacle.cpp amd64: fix multithread, fix vgui, fix physmodels 2 years ago
npc_barnacle.h 1 5 years ago
npc_barney.cpp 1 5 years ago
npc_basescanner.cpp 1 5 years ago
npc_basescanner.h 1 5 years ago
npc_blob.cpp 1 5 years ago
npc_breen.cpp 1 5 years ago
npc_bullseye.cpp 1 5 years ago
npc_bullseye.h 1 5 years ago
npc_bullsquid.cpp 1 5 years ago
npc_bullsquid.h 1 5 years ago
npc_citizen17.cpp add source-sdk-2013 3 years ago
npc_citizen17.h 1 5 years ago
npc_combine.cpp game: restore combine elite soldiers ability to use alt-fire of SMG1 2 years ago
npc_combine.h game: restore combine ability to play pain sounds 2 years ago
npc_combinecamera.cpp 1 5 years ago
npc_combinedropship.cpp game: restore dropship ability to shoot with rotsting gun 2 years ago
npc_combinegunship.cpp 1 5 years ago
npc_combines.cpp 1 5 years ago
npc_combines.h 1 5 years ago
npc_cranedriver.cpp 1 5 years ago
npc_crow.cpp 1 5 years ago
npc_crow.h 1 5 years ago
npc_dog.cpp 1 5 years ago
npc_eli.cpp 1 5 years ago
npc_enemyfinder.cpp 1 5 years ago
npc_fastzombie.cpp 1 5 years ago
npc_fisherman.cpp 1 5 years ago
npc_gman.cpp 1 5 years ago
npc_headcrab.cpp 1 5 years ago
npc_headcrab.h 1 5 years ago
npc_houndeye.cpp game: beta houndeye painsound fix 2 years ago
npc_houndeye.h 1 5 years ago
npc_hydra.cpp 1 5 years ago
npc_hydra.h 1 5 years ago
npc_ichthyosaur.cpp 1 5 years ago
npc_kleiner.cpp 1 5 years ago
npc_launcher.cpp 1 5 years ago
npc_manhack.cpp game: fixed npc_manhack not notifying npc_template_maker/npc_maker when thrown and destroyed with gravity gun. (ValveSoftware/source-sdk-2013#362) 2 years ago
npc_manhack.h game: fixed npc_manhack not notifying npc_template_maker/npc_maker when thrown and destroyed with gravity gun. (ValveSoftware/source-sdk-2013#362) 2 years ago
npc_metropolice.cpp Replace empty constructors with default constructors #88 2 years ago
npc_metropolice.h Replace empty constructors with default constructors #88 2 years ago
npc_missiledefense.cpp 1 5 years ago
npc_monk.cpp Replace empty constructors with default constructors #88 2 years ago
npc_mossman.cpp 1 5 years ago
npc_playercompanion.cpp game: fix compilation problems for clang 2 years ago
npc_playercompanion.h 1 5 years ago
npc_rollermine.cpp 1 5 years ago
npc_rollermine.h 1 5 years ago
npc_scanner.cpp game: init uninitialized variables 3 years ago
npc_scanner.h 1 5 years ago
npc_spotlight.cpp 1 5 years ago
npc_stalker.cpp 1 5 years ago
npc_stalker.h 1 5 years ago
npc_strider.cpp fix windows build scripts, add windows opus support 2 years ago
npc_strider.h 1 5 years ago
npc_turret.cpp 1 5 years ago
npc_turret_ceiling.cpp 1 5 years ago
npc_turret_floor.cpp 1 5 years ago
npc_turret_floor.h 1 5 years ago
npc_turret_ground.cpp 1 5 years ago
npc_turret_ground.h 1 5 years ago
npc_vortigaunt_episodic.cpp 1 5 years ago
npc_vortigaunt_episodic.h 1 5 years ago
npc_zombie.cpp 1 5 years ago
npc_zombine.cpp 1 5 years ago
point_apc_controller.cpp 1 5 years ago
prop_combine_ball.cpp 1 5 years ago
prop_combine_ball.h 1 5 years ago
prop_thumper.cpp 1 5 years ago
proto_sniper.cpp 1 5 years ago
rotorwash.cpp 1 5 years ago
rotorwash.h 1 5 years ago
script_intro.cpp 1 5 years ago
script_intro.h 1 5 years ago
te_gaussexplosion.cpp 1 5 years ago
trigger_super_armor.cpp 1 5 years ago
vehicle_airboat.cpp 1 5 years ago
vehicle_apc.cpp 1 5 years ago
vehicle_apc.h 1 5 years ago
vehicle_cannon.cpp 1 5 years ago
vehicle_crane.cpp 1 5 years ago
vehicle_crane.h 1 5 years ago
vehicle_jeep.cpp 1 5 years ago
vehicle_jeep.h 1 5 years ago
vehicle_jetski.cpp 1 5 years ago
vehicle_prisoner_pod.cpp 1 5 years ago
vehicle_viewcontroller.cpp 1 5 years ago
weapon_357.cpp 1 5 years ago
weapon_alyxgun.cpp 1 5 years ago
weapon_alyxgun.h 1 5 years ago
weapon_annabelle.cpp 1 5 years ago
weapon_ar1.cpp 1 5 years ago
weapon_ar2.cpp 1 5 years ago
weapon_ar2.h 1 5 years ago
weapon_brickbat.cpp 1 5 years ago
weapon_brickbat.h 1 5 years ago
weapon_bugbait.cpp 1 5 years ago
weapon_cguard.cpp 1 5 years ago
weapon_citizenpackage.cpp 1 5 years ago
weapon_citizenpackage.h 1 5 years ago
weapon_crossbow.cpp 1 5 years ago
weapon_crowbar.cpp 1 5 years ago
weapon_crowbar.h 1 5 years ago
weapon_extinguisher.cpp 1 5 years ago
weapon_flaregun.cpp 1 5 years ago
weapon_flaregun.h 1 5 years ago
weapon_frag.cpp 1 5 years ago
weapon_gauss.h 1 5 years ago
weapon_immolator.cpp 1 5 years ago
weapon_irifle.cpp 1 5 years ago
weapon_manhack.cpp 1 5 years ago
weapon_molotov.cpp 1 5 years ago
weapon_molotov.h 1 5 years ago
weapon_physcannon.cpp 1 5 years ago
weapon_physcannon.h 1 5 years ago
weapon_pistol.cpp 1 5 years ago
weapon_rpg.cpp 1 5 years ago
weapon_rpg.h 1 5 years ago
weapon_shotgun.cpp 1 5 years ago
weapon_slam.cpp 1 5 years ago
weapon_slam.h 1 5 years ago
weapon_smg1.cpp game: restore combine elite soldiers ability to use alt-fire of SMG1 2 years ago
weapon_smg2.cpp 1 5 years ago
weapon_sniperrifle.cpp 1 5 years ago
weapon_stunstick.cpp 1 5 years ago
weapon_stunstick.h 1 5 years ago
weapon_thumper.cpp 1 5 years ago
weapon_tripwire.cpp 1 5 years ago
weapon_tripwire.h 1 5 years ago