HappyDOGE
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3faf6a69ac
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fix windows build scripts, add windows opus support
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2 years ago |
nillerusr
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6bc71d1491
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fix buffer overflow in shader and closed captions
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2 years ago |
nillerusr
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a26270cb57
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materialsystem/stdshaders: restore original vertexlit_and_unlit_generic and skin shaders to work with steam resources( fixes #75 )
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2 years ago |
nillerusr
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9a1ab79372
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amd64: fix mempool, utlbuffer align
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2 years ago |
hymei
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4e4039d756
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arm64 : fix intptr_t size
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2 years ago |
nillerusr
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432a6b2297
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materialsystem: fix s_NormalizationCubemap generation for ToGL
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3 years ago |
nillerusr
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ae8b73626e
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materialsystem: fix(hack) flashlight. normalizedcubemap broken?
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3 years ago |
nillerusr
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61cd8d0afc
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fix address sanitizer issues #2
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3 years ago |
nillerusr
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c625d789a7
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Revert "materialsystem/shaderapidx9: restore shaders from source-sdk-2013"
This reverts commit cca56d5a6f .
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3 years ago |
nillerusr
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cca56d5a6f
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materialsystem/shaderapidx9: restore shaders from source-sdk-2013
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3 years ago |
JusicP
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5e27785d40
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Fix compilation under MSVC(VS2019)
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3 years ago |
nillerusr
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2c6669f5e3
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Initial android support (#17)
* Upload Android armv7 libs
* Fix debug build
* utlvector: fix undefined behavior
* wscript: add --use-ccache option
* wscript: store ccache in a separate directory
* Propertly use gl4es
* fontconfig: fix font detection
* [android]remove fontconfig dependency
* Add build guide for other platforms
Co-authored-by: JusicP <slender87844@gmail.com>
Co-authored-by: nillerusr <nillerusr@users.noreply.github.com>
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3 years ago |
nillerusr
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597f9da3b0
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waf: fix install
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4 years ago |
nillerusr
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5e870e53c1
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add waf buildsystem
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4 years ago |
nillerusr
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3fec7d612e
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change output path in all vpc
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4 years ago |
FluorescentCIAAfricanAmerican
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3bf9df6b27
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1
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5 years ago |