nillerusr
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dcdcf6b733
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togles: don't use alpha channel in dxt1 decompression for textures without it
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2 years ago |
nillerusr
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3d43e9fe3a
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togles: optimize PBO usage
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2 years ago |
nillerusr
|
091b49e29c
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togl/togles: fix PBO usage
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2 years ago |
nillerusr
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5ab75bf9ef
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togl/togles: fpermissive fixes
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2 years ago |
nillerusr
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7a26688494
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togl/togles: use PBO for DYNAMIC textures
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2 years ago |
nillerusr
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50ff9922a6
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togles: use sampler objects by default
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2 years ago |
nillerusr
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3a73624b7e
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misaligment fixes
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3 years ago |
nillerusr
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ce68fffa3b
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togles: use original glCompressedTexture2D when gpu have DXT support
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3 years ago |
nillerusr
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3558b0e03c
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togles: gamma fix, optimize texture convertation
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3 years ago |
nillerusr
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303b387e76
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add more custom screen resolutions, fix build
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3 years ago |
nillerusr
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ead7bfc155
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Update ToGLES( fix occlusion query and other small things )
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3 years ago |
nillerusr
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24b2f5892c
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Fix shaders compilation, replace some opengl functions with opengles analogs
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3 years ago |
nillerusr
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e8dd3cece3
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Replace glBegin/glEnd
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3 years ago |
nillerusr
|
4508c9c863
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Rewrite ToGL in OpenGLES(Uncomplete)
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3 years ago |
nillerusr
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76bfcf40ca
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Copy original togl to track changes
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3 years ago |
FluorescentCIAAfricanAmerican
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3bf9df6b27
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1
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5 years ago |