staticConVarnet_compressvoice("net_compressvoice","0",0,"Attempt to compress out of band voice payloads (360 only)." );
staticConVarnet_compressvoice("net_compressvoice","0",0,"Attempt to compress out of band voice payloads (360 only)." );
ConVarnet_usesocketsforloopback("net_usesocketsforloopback","1",0,"Use network sockets layer even for listen server local player's packets (multiplayer only)." );
ConVarnet_usesocketsforloopback("net_usesocketsforloopback","0",0,"Use network sockets layer even for listen server local player's packets (multiplayer only)." );
#ifdef _DEBUG
#ifdef _DEBUG
staticConVarfakenoise("net_fakenoise","0",FCVAR_CHEAT,"Simulate corrupt network packets (changes n bits per packet randomly)" );
staticConVarfakenoise("net_fakenoise","0",FCVAR_CHEAT,"Simulate corrupt network packets (changes n bits per packet randomly)" );