Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov 24763f9b07 engine: server: request client to use Opus Custom codec 2 years ago
..
server.h engine: small code fixes related to voice chat 2 years ago
sv_client.c engine: increase MAX_INIT_MSG to 192 kilobytes limit 2 years ago
sv_cmds.c engine: server: fix output of maps command 3 years ago
sv_custom.c engine: server: fix possible array overruns 3 years ago
sv_filter.c
sv_frame.c
sv_game.c engine: server: emulate pfnPEntityOfEntIndex bug only with explicitly enabled GoldSrc bug compatibility 2 years ago
sv_init.c engine: server: request client to use Opus Custom codec 2 years ago
sv_log.c engine: various const qualifier fixes 3 years ago
sv_main.c engine: server: added support for variable voice chat quality 2 years ago
sv_move.c engine, public: fix float precision issues in mathlib and monster navigation code 2 years ago
sv_phys.c
sv_pmove.c engine: pmove: initialize trace argument in PM_TraceModel 2 years ago
sv_save.c engine: sv_save: added entity_state_t->startpos to save fields 3 years ago
sv_world.c engine: common: add generic trace_t initialize function 2 years ago