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avi
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Trim all trailing whitespace
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4 years ago |
vgui
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vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility
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3 years ago |
cl_cmds.c
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client: add waveplaylen console command like in GoldSrc
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4 years ago |
cl_custom.c
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Trim all trailing whitespace
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4 years ago |
cl_debug.c
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engine: client: Add svc_exec support (#671)
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3 years ago |
cl_demo.c
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engine: support legacy net protocol in demos
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4 years ago |
cl_efrag.c
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Trim all trailing whitespace
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4 years ago |
cl_efx.c
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engine: client: fix ParseFile calls
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3 years ago |
cl_events.c
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engine: client: enhance cl_showevents for reverse-engineering needs
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4 years ago |
cl_frame.c
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engine: fix brush model sound spatialization
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4 years ago |
cl_game.c
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engine: client always uses SDL (virtually) on non-Win32 platforms
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3 years ago |
cl_gameui.c
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engine: add safe ParseFile to menu extended API
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3 years ago |
cl_main.c
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engine: client: rewrite console history
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3 years ago |
cl_mobile.c
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engine: client: touch security, add unprivileged for buttons added from server, force it and client flags
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3 years ago |
cl_netgraph.c
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engine: client: netgraph: add in_graph kbutton support, staticify netgraph
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4 years ago |
cl_parse.c
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common: cleanup port.h
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3 years ago |
cl_pmove.c
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engine: client: fix warnings in cl_pmove
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4 years ago |
cl_qparse.c
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engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands
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3 years ago |
cl_remap.c
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ref_api: fix remap info allocation (fixes #200)
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4 years ago |
cl_render.c
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common: cleanup port.h
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3 years ago |
cl_scrn.c
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engine: client: correctly named values in net_speeds stats
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4 years ago |
cl_tent.c
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common: cleanup port.h
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3 years ago |
cl_tent.h
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
cl_video.c
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engine: client: fix ParseFile calls
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3 years ago |
cl_view.c
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client: add cl_showpos
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4 years ago |
client.h
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engine: client: rewrite console history
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3 years ago |
console.c
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engine: client: don't let servers clear console
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3 years ago |
in_joy.c
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engine: client: redefine some cvars as filterable
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3 years ago |
in_touch.c
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engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls
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3 years ago |
input.c
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engine: input: clean m_enginemouse leftovers, always enable SDL relative mouse mode for our input interface
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3 years ago |
input.h
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engine: input: fix incorrect client notifying about mouse button states
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3 years ago |
keys.c
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engine: client: escape keybindings and rcon commands
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3 years ago |
mod_dbghulls.c
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engine: use GCC provided offsetof implementation
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3 years ago |
ref_common.c
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engine, ref: add sprite and studio cvars to shared cvars list
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3 years ago |
ref_common.h
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engine: fix various warnings
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4 years ago |
s_dsp.c
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common: cleanup port.h
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3 years ago |
s_load.c
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engine: client: hide late precache warning under s_warn_late_precache cvar
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3 years ago |
s_main.c
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engine: client: redefine some cvars as filterable
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3 years ago |
s_mix.c
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common: cleanup port.h
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3 years ago |
s_mouth.c
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engine: s_mouth: fix another signed char
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5 years ago |
s_stream.c
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client: make sound cvars statically allocated, to avoid access to invalid pointers in the future
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4 years ago |
s_utils.c
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Trim all trailing whitespace
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4 years ago |
s_vox.c
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client: port fix of spk/speak commands from old engine
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4 years ago |
sound.h
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engine: client: hide late precache warning under s_warn_late_precache cvar
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3 years ago |
titles.c
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Trim all trailing whitespace
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4 years ago |
vid_common.c
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engine: restrict potentially harmful engine commands
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3 years ago |
vid_common.h
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ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
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3 years ago |
vox.h
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engine: support compiling with gcc3
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5 years ago |