Xash3D FWGS engine.
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Alibek Omarov 129de871e3 engine: common: hpak: use statically allocated hpk_maxsize cvar because gamedll can re-register it for some reason 1 year ago
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client engine: add missing HPAK_CheckSize/Integrity calls 1 year ago
common engine: common: hpak: use statically allocated hpk_maxsize cvar because gamedll can re-register it for some reason 1 year ago
platform engine: platform: sdl: make GL_CreateContext and GL_DeleteContext functions static 1 year ago
server engine: add missing HPAK_CheckSize/Integrity calls 1 year ago
alias.h engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 1 year ago
anorms.h Trim all trailing whitespace 4 years ago
cdll_exp.h engine: fix warnings 6 years ago
cdll_int.h engine: fix various warnings 3 years ago
cursor_type.h engine: client: extended VGUI API interface 2 years ago
custom.h Trim all trailing whitespace 4 years ago
customentity.h Trim all trailing whitespace 4 years ago
edict.h Trim all trailing whitespace 4 years ago
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2 years ago
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 2 years ago
keydefs.h engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header 1 year ago
menu_int.h engine: client: gameui: add new NET_CompareAdrSort function to menu API 2 years ago
mobility_int.h engine: add safe ParseFile to client MobilityAPI 3 years ago
physint.h engine: use GCC provided offsetof implementation 3 years ago
progdefs.h Trim all trailing whitespace 4 years ago
ref_api.h engine: ref_api: bump RefAPI version to 4, R_StudioEstimateFrame now has time argument 1 year ago
sequence.h engine: common: sequence: static-ize private functions 1 year ago
shake.h Trim all trailing whitespace 4 years ago
sprite.h engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 1 year ago
studio.h Trim all trailing whitespace 4 years ago
vgui_api.h engine: vgui: add EnableTextInput to the API 1 year ago
warpsin.h Trim all trailing whitespace 4 years ago
wscript engine: wscript: define enabled renderers as macros 1 year ago