Xash3D FWGS engine.
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Alibek Omarov e8006c3253 engine: move ShellExecute to client, as it cannot be used in dedicated 5 years ago
..
avi
vgui
cl_cmds.c
cl_custom.c
cl_debug.c
cl_demo.c
cl_efrag.c
cl_efx.c
cl_events.c
cl_frame.c
cl_game.c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 5 years ago
cl_gameui.c engine: move ShellExecute to client, as it cannot be used in dedicated 5 years ago
cl_main.c engine: client: implement connectionprogress partially 5 years ago
cl_mobile.c
cl_netgraph.c
cl_parse.c engine: client: implement connectionprogress partially 5 years ago
cl_pmove.c
cl_qparse.c engine: client: implement connectionprogress partially 5 years ago
cl_remap.c
cl_render.c
cl_scrn.c engine: client: implement connectionprogress partially 5 years ago
cl_tent.c
cl_tent.h
cl_video.c
cl_view.c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 5 years ago
client.h mainui: update submodule, add connectionprogress calls to engine 5 years ago
console.c engine: client: implement connectionprogress partially 5 years ago
in_evdev.c
in_joy.c
input.c engine: don't include windows headers, as they globally included by port.h already 5 years ago
input.h
keys.c
mod_dbghulls.c
ref_common.c engine: implement menu extensions to allow choosing renderers from GUI 5 years ago
ref_common.h engine: implement menu extensions to allow choosing renderers from GUI 5 years ago
s_dsp.c
s_load.c
s_main.c
s_mix.c
s_mouth.c
s_stream.c
s_utils.c
s_vox.c
sound.h
titles.c
vid_common.c engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg 5 years ago
vid_common.h
vox.h