Xash3D FWGS engine.
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Alibek Omarov e621c98602 engine: network: do not crash if one of v4 or v6 socket opening failed but crash if both. Fix hostport/clientport cvars usage 2 years ago
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imagelib engine: imagelib: img_wad: dirty hack to fix black holes in console background images 2 years ago
soundlib filesystem: fix lseek for mpg123 2 years ago
base_cmd.c
base_cmd.h
cfgscript.c
cmd.c engine: common: no point to allow if and else commands in unprivileged mode since scripting is available only for privileged 2 years ago
com_strings.h
common.c
common.h engine: don't double register rcon_password cvar 2 years ago
con_utils.c engine: common: don't try to delete now non-existing config file after backing up 2 years ago
crashhandler.c engine: common: simplify strings operations. 2 years ago
custom.c engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals 2 years ago
cvar.c
cvar.h
dedicated.c
filesystem_engine.c
gamma.c
host.c engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing 2 years ago
host_state.c
hpak.c
hpak.h
identification.c
infostring.c
ipv6text.c
ipv6text.h
launcher.c
lib_common.c
library.h
masterlist.c
mod_bmodel.c engine: common: simplify strings operations. 2 years ago
mod_local.h
mod_sprite.c
mod_studio.c
model.c
net_buffer.c
net_buffer.h
net_chan.c engine: netchan: fixed fragbufs very high memory usage 2 years ago
net_encode.c
net_encode.h
net_ws.c engine: network: do not crash if one of v4 or v6 socket opening failed but crash if both. Fix hostport/clientport cvars usage 2 years ago
net_ws.h engine: common: add network address comparator function 2 years ago
netchan.h engine: netchan: fixed fragbufs very high memory usage 2 years ago
pm_debug.c
pm_local.h
pm_surface.c
pm_trace.c
protocol.h
sequence.c
sys_con.c
system.c
system.h
tests.h
whereami.c
whereami.h
world.c
world.h
zone.c engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems 2 years ago