Xash3D FWGS engine.
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Alibek Omarov d45e6e0ad1 engine: platform: sdl: SetCursorType shouldn't know about current game state 2 years ago
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events.c engine: client: touch: generalise touch emulation code 2 years ago
events.h engine: platform: sdl: proper cursors allocation and free 3 years ago
in_sdl.c engine: platform: sdl: SetCursorType shouldn't know about current game state 2 years ago
s_sdl.c engine: platform: sdl: do not lock audio device, for some reason it sometimes causes problems although it shouldn't 2 years ago
sys_sdl.c engine: platform: sdl: forgot to add an include, sorry\! 3 years ago
vid_sdl.c engine: platform: sdl: don't enable high dpi code for Apple 2 years ago