Xash3D FWGS engine.
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Alibek Omarov d45e6e0ad1 engine: platform: sdl: SetCursorType shouldn't know about current game state 2 years ago
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android engine: platform: change capture API to allow locking/unlocking buffer to prevent race condition, use single function for pause 2 years ago
apple Trim all trailing whitespace 4 years ago
dos Trim all trailing whitespace 4 years ago
emscripten Trim all trailing whitespace 4 years ago
linux engine: client: touch: generalise touch emulation code 2 years ago
misc Trim all trailing whitespace 4 years ago
posix engine: platform: posix: use RTLD_NOW instead of lazy. 2 years ago
sdl engine: platform: sdl: SetCursorType shouldn't know about current game state 2 years ago
stub engine: platform: change capture API to allow locking/unlocking buffer to prevent race condition, use single function for pause 2 years ago
win32 engine: platform: win32: fixed build for Windows 2 years ago
platform.h engine: platform: change capture API to allow locking/unlocking buffer to prevent race condition, use single function for pause 2 years ago