Xash3D FWGS engine.
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Alibek Omarov b946ed4625 engine: platform: sdl: don't flood about closest display mode in case of no changes 2 years ago
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events.c engine: platform: sdl: add pause and scrolllock handlers 2 years ago
events.h engine: platform: sdl: proper cursors allocation and free 2 years ago
in_sdl.c engine: platform: update VGUI cursor state in Platform_SetCursorType 2 years ago
s_sdl.c engine: platform: sdl: do not lock audio device, for some reason it sometimes causes problems although it shouldn't 2 years ago
sys_sdl.c engine: platform: sdl: forgot to add an include, sorry\! 2 years ago
vid_sdl.c engine: platform: sdl: don't flood about closest display mode in case of no changes 2 years ago