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xash3d-fwgs/engine/platform/sdl
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Alibek Omarov c16a10e6f3 engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code
2023-06-16 07:32:19 +03:00
..
events.c
engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code
2023-06-16 07:32:19 +03:00
events.h
engine: platform: sdl: make GL_CreateContext and GL_DeleteContext functions static
2023-04-03 03:13:33 +03:00
in_sdl.c
engine: input: psvita: reimplement OSK manually
2023-03-11 07:09:19 +03:00
s_sdl.c
engine: platform: sdl: fix possible buffer overrun in SDL port audio code
2023-05-24 03:49:13 +03:00
sys_sdl.c
engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code
2023-06-16 07:32:19 +03:00
vid_sdl.c
engine: platform: sdl: merge required SDL2 platform changes for new Android port from @Velaron's tree
2023-06-05 21:51:59 +03:00
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