Xash3D FWGS engine.
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Alibek Omarov 2416635ba3 common: validate extended surfaces size 9 months ago
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backends.h engine: partially remove legacy Android port, in preparation of new port merge 1 year ago
beamdef.h Trim all trailing whitespace 4 years ago
boneinfo.h xash3d-fwgs: append missing new line at the end of file 5 years ago
bspfile.h common: bspfile: add separate definitions for clipnodes limit for HLBSP and QBSP2 2 years ago
cl_entity.h Trim all trailing whitespace 4 years ago
com_image.h engine: common: imagelib: add KTX2 support (#1455) 1 year ago
com_model.h common: validate extended surfaces size 9 months ago
con_nprint.h Trim all trailing whitespace 4 years ago
const.h ref: gl: support kRenderFxLightMultiplier 10 months ago
cvardef.h common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2) 3 years ago
defaults.h common: defaults: add default macro for default gameinfo max_edicts value 1 year ago
demo_api.h Trim all trailing whitespace 4 years ago
dlight.h Trim all trailing whitespace 4 years ago
enginefeatures.h engine: add new engine feature ENGINE_STEP_POSHISTORY_LERP that enables CStrike's MOVETYPE_STEP lerp based on position history 11 months ago
entity_state.h Trim all trailing whitespace 4 years ago
entity_types.h Trim all trailing whitespace 4 years ago
event_api.h Trim all trailing whitespace 4 years ago
event_args.h Trim all trailing whitespace 4 years ago
event_flags.h Trim all trailing whitespace 4 years ago
gameinfo.h engine: client: gameui: expose animated_title and hd_background flags to main menu API 1 year ago
hltv.h Trim all trailing whitespace 4 years ago
ivoicetweak.h Trim all trailing whitespace 4 years ago
kbutton.h common: replace kbutton.h with compatible defintion from GPL WinQuake sources 10 months ago
lightstyle.h xash3d-fwgs: append missing new line at the end of file 5 years ago
mathlib.h Trim all trailing whitespace 4 years ago
net_api.h engine: modify NetAPI to follow const qualifiers 3 years ago
netadr.h common: replace netadr.h with compatible definition from GPL Quake-2 sources 10 months ago
particledef.h Trim all trailing whitespace 4 years ago
pmtrace.h Trim all trailing whitespace 4 years ago
port.h common: move FORCEINLINE from port.h to xash3d_types.h, alongside other compiler-specific attributes 10 months ago
qfont.h Trim all trailing whitespace 4 years ago
r_efx.h Trim all trailing whitespace 4 years ago
r_studioint.h Trim all trailing whitespace 4 years ago
ref_params.h Trim all trailing whitespace 4 years ago
render_api.h common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter 10 months ago
screenfade.h Trim all trailing whitespace 4 years ago
studio_event.h Trim all trailing whitespace 4 years ago
synctype.h common: add shared synctype_t definition header, borrowed from Quake's modelgen.h 2 years ago
triangleapi.h Trim all trailing whitespace 4 years ago
usercmd.h Trim all trailing whitespace 4 years ago
wadfile.h Trim all trailing whitespace 4 years ago
weaponinfo.h Trim all trailing whitespace 4 years ago
wrect.h xash3d-fwgs: append missing new line at the end of file 5 years ago
xash3d_types.h common: remove FORCEINLINE and NOINLINE macros, we don't use them in engine 9 months ago