Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov bee35a1873 engine: client: do not check screenshots in base directory to guess the name 1 year ago
..
avi engine: add size argument to COM_Default/ReplaceExtension calls 2 years ago
vgui engine: vgui: add EnableTextInput to the API 2 years ago
cl_cmds.c engine: client: do not check screenshots in base directory to guess the name 1 year ago
cl_custom.c engine: convert MSG_WriteString with va to MSG_WriteStringf 2 years ago
cl_debug.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2 years ago
cl_demo.c engine: client: fix appending extra .dem in record command 1 year ago
cl_efrag.c engine: client: remove unused function CL_FreeEntity and everything that used it 2 years ago
cl_efx.c engine: client: move tracer cvars to static allocation 1 year ago
cl_events.c engine: client: restore cl_trace_events from old engine branch 1 year ago
cl_font.c engine: client: font: add CL_DrawStringf wrapper 2 years ago
cl_frame.c engine: client: move main client cvars to static allocation 1 year ago
cl_game.c engine: client: make it more obvious that CL_InitEdicts depends on maxclients value 1 year ago
cl_gameui.c engine: common: static-ize common.c functions, set GAME_EXPORT to API functions 1 year ago
cl_main.c engine: client: make unprefixed important userinfo cvars filterable, so servers won't be able to change them, for security 1 year ago
cl_mobile.c engine: client: move joystick cvars to static allocation 1 year ago
cl_netgraph.c engine: client: move netgraph cvars to static allocation 1 year ago
cl_parse.c engine: client: implement map CRC32 checking on client side 1 year ago
cl_parse_48.c engine: client: make it more obvious that CL_InitEdicts depends on maxclients value 1 year ago
cl_pmove.c engine: client: move main client cvars to static allocation 1 year ago
cl_qparse.c engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing 1 year ago
cl_remap.c engine: client: fix heap-buffer-overflow in remap when we switch model that have more remap textures than previous 1 year ago
cl_render.c engine: client: move some RenderAPI GetParm queries to engine 2 years ago
cl_scrn.c engine: client: move scrn cvars to static allocation 1 year ago
cl_securedstub.c engine: client: cl_securedstub: fix strict aliasing in secured module initializing 2 years ago
cl_tent.c engine: client: move scrn cvars to static allocation 1 year ago
cl_tent.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
cl_video.c engine: client: Fix access to uninitialized variable. 2 years ago
cl_view.c engine: client: make ref params static so client.dll can save address of it and don't trigger ASan 1 year ago
client.h engine: client: restore cl_trace_events from old engine branch 1 year ago
console.c engine: client: don't write download notify outside of window 1 year ago
in_joy.c engine: client: move joystick cvars to static allocation 1 year ago
in_touch.c engine: client: move touch cvars to static allocation 1 year ago
input.c engine: partially remove legacy Android port, in preparation of new port merge 1 year ago
input.h engine: client: move input cvars to static allocation 1 year ago
keys.c engine: client: move main client cvars to static allocation 1 year ago
mod_dbghulls.c engine: use GCC provided offsetof implementation 3 years ago
ref_common.c engine: client: ref_common: fix missing newline in Host_Error 1 year ago
ref_common.h engine: move ref cvars to static allocation 1 year ago
s_dsp.c engine: client: sound: move dsp cvars to static allocation 1 year ago
s_load.c engine: client: sound: don't print sound/ twice in soundlist command 2 years ago
s_main.c engine: client: sound: remove unused functions 2 years ago
s_mix.c engine: client: sound: remove unused functions 2 years ago
s_mouth.c engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 2 years ago
s_stream.c engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility 2 years ago
s_utils.c Trim all trailing whitespace 4 years ago
s_vox.c engine: remove czeror sequence parser 1 year ago
sound.h engine: client: sound: move dsp cvars to static allocation 1 year ago
titles.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2 years ago
vid_common.c engine: client: move scrn cvars to static allocation 1 year ago
vid_common.h engine: move ref cvars to static allocation 1 year ago
voice.c engine: client: voice: do not reinitialize voice with same parameters 2 years ago
voice.h engine: client: voice: new version, move to Opus Custom codec 2 years ago
vox.h engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code 3 years ago