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avi
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Merge 4483 update
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6 years ago |
vgui
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engine: make use of platform-unique library naming scheme
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5 years ago |
cl_cmds.c
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engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images.
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6 years ago |
cl_custom.c
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HTTP download support
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6 years ago |
cl_debug.c
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |
cl_demo.c
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engine: client: fix demo playback on ARM
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6 years ago |
cl_efrag.c
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ref: simplify efx api, move efrags to engine
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6 years ago |
cl_efx.c
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ref: simplify efx api, move efrags to engine
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6 years ago |
cl_events.c
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legacymode: some codestyle fixes
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6 years ago |
cl_frame.c
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engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library
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5 years ago |
cl_game.c
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engine: rename library naming function, as it returns a full path and not just library name
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5 years ago |
cl_gameui.c
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engine: rename library naming function, as it returns a full path and not just library name
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5 years ago |
cl_main.c
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engine: client: implement sending input devices list to server, using protinfo
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5 years ago |
cl_mobile.c
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engine: fix long<->int conversion UBs
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6 years ago |
cl_netgraph.c
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |
cl_parse.c
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Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs
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6 years ago |
cl_pmove.c
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Merge 4483 update
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6 years ago |
cl_qparse.c
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ref: simplify efx api, move efrags to engine
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6 years ago |
cl_remap.c
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
cl_render.c
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Merge 4511 update
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6 years ago |
cl_scrn.c
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Merge 4511 update
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6 years ago |
cl_tent.c
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Merge 4511 update
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6 years ago |
cl_tent.h
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
cl_video.c
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engine: fix long<->int conversion UBs
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6 years ago |
cl_view.c
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Merge 4511 update
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6 years ago |
client.h
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engine: check if client.dll linked to SDL2.dll (#37)
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5 years ago |
console.c
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Merge 4511 update
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6 years ago |
in_evdev.c
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Merge 4281 update
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6 years ago |
in_joy.c
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engine: client: implement sending input devices list to server, using protinfo
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5 years ago |
input.c
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engine: input: implement input devices collecting
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5 years ago |
input.h
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engine: input: implement input devices collecting
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5 years ago |
keys.c
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engine: keys: give gamepad keys names
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5 years ago |
mod_dbghulls.c
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Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
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6 years ago |
ref_common.c
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engine: ref: remove redutant LoadLibrary call
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5 years ago |
ref_common.h
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engine: patched to compile, moved gl_clear to engine
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6 years ago |
s_dsp.c
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engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library
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5 years ago |
s_load.c
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Apply 4281 update
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6 years ago |
s_main.c
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engine: sound: clear leftovers from previous commit
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5 years ago |
s_mix.c
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engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library
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5 years ago |
s_mouth.c
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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6 years ago |
s_stream.c
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Initial amd64 port
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6 years ago |
s_utils.c
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |
s_vox.c
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android: initial port
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6 years ago |
sound.h
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engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library
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5 years ago |
titles.c
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Initial amd64 port
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6 years ago |
vid_common.c
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ref: get rid of vidState, add GL_SwapBuffers to engine exports
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6 years ago |
vid_common.h
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android: initial port
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6 years ago |
vox.h
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Merge 4140 update
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7 years ago |