Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov 6acc97b0ef engine: client: restore my copyright on my DSP implementation from old engine branch 6 months ago
..
client engine: client: restore my copyright on my DSP implementation from old engine branch 6 months ago
common common: replace netadr.h with compatible definition from GPL Quake-2 sources 6 months ago
platform engine: client: add new gamma implementation 6 months ago
server engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy 6 months ago
alias.h engine: alias: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 1 year ago
anorms.h engine: replace anorms.h with compatible header from GPL WinQuake sources 6 months ago
cdll_exp.h engine: fix warnings 6 years ago
cdll_int.h engine: fix various warnings 3 years ago
cursor_type.h engine: client: extended VGUI API interface 2 years ago
custom.h Trim all trailing whitespace 4 years ago
customentity.h Trim all trailing whitespace 4 years ago
edict.h Trim all trailing whitespace 4 years ago
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2 years ago
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 2 years ago
keydefs.h engine: client: keys: reserve some more buttons as gamepad buttons according to latest SDL2 GameController header 1 year ago
menu_int.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 7 months ago
mobility_int.h engine: add safe ParseFile to client MobilityAPI 3 years ago
physint.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 7 months ago
progdefs.h Trim all trailing whitespace 4 years ago
ref_api.h engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy 6 months ago
shake.h Trim all trailing whitespace 4 years ago
sprite.h engine: sprite: migrate header to stdint.h, remove usage of enums in data structs for portability, add static sizeof checks 1 year ago
studio.h Trim all trailing whitespace 4 years ago
vgui_api.h engine: vgui: add EnableTextInput to the API 1 year ago
warpsin.h Trim all trailing whitespace 4 years ago
wscript engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER 6 months ago