Xash3D FWGS engine.
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Alibek Omarov 17d0b19f9e engine: use generic S_USAGE macro everywhere 2 years ago
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imagelib engine: common: imagelib: img_png.c: unroll loops. 2 years ago
soundlib
base_cmd.c
base_cmd.h
cfgscript.c
cmd.c
com_strings.h
common.c
common.h engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy 2 years ago
con_utils.c
crashhandler.c
custom.c
cvar.c engine: common: backported "set" command from old engine 2 years ago
cvar.h engine: common: backported "set" command from old engine 2 years ago
dedicated.c
filesystem_engine.c
gamma.c
host.c engine: use generic S_USAGE macro everywhere 2 years ago
host_state.c
hpak.c engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms 2 years ago
hpak.h engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms 2 years ago
identification.c
infostring.c
launcher.c
lib_common.c
library.h
masterlist.c
mod_bmodel.c
mod_local.h
mod_sprite.c
mod_studio.c
model.c
net_buffer.c
net_buffer.h
net_chan.c
net_encode.c
net_encode.h
net_ws.c
net_ws.h
netchan.h
pm_debug.c
pm_local.h
pm_surface.c
pm_trace.c engine: common: pm_trace: fixed non portable code in PM_ConvertTrace 2 years ago
protocol.h
sequence.c
sys_con.c
system.c engine: introduce Sys_DebugBreak function to raise an exception for debugger 2 years ago
system.h engine: introduce Sys_DebugBreak function to raise an exception for debugger 2 years ago
tests.h
whereami.c
whereami.h
world.c
world.h
zone.c