Xash3D FWGS engine.
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Andrey Akhmichin 065811cc46 engine: common: filesystem.c: do not load zip-archives with zip extension as bullet proof. 4 years ago
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client engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this 4 years ago
common engine: common: filesystem.c: do not load zip-archives with zip extension as bullet proof. 4 years ago
platform platform/android: make host.state actual in Android_UpdateSurface call 4 years ago
server engine: server: reformat SV_Init 4 years ago
alias.h
anorms.h
cdll_exp.h
cdll_int.h
custom.h
customentity.h
edict.h
eiface.h
keydefs.h
menu_int.h
mobility_int.h
physint.h
progdefs.h
ref_api.h
sequence.h
shake.h
sprite.h
studio.h engine: studio: fix signed left shift to unsigned left shift 5 years ago
vgui_api.h
warpsin.h
wscript platform/android: implement native software blitter, fix lost context on resize, fix safegl 4 years ago