Xash3D FWGS engine.
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Alibek Omarov 8966172ce0 engine: server: avoid crash if map entity doesn't have classname (tfc map flagwar for example) 4 years ago
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server.h engine: server: declare sv_client_t::flags as unsigned 4 years ago
sv_client.c engine: server: fix bounds check in SV_GetFragmentSize 4 years ago
sv_cmds.c server: implement rcon redirection, add redirect command from old engine 4 years ago
sv_custom.c Trim all trailing whitespace 4 years ago
sv_filter.c server: fix wrong xashid key on server, it's uuid now 4 years ago
sv_frame.c engine: decrease instanced baseline index by minus one to avoid zero offset which interpreted as no baseline at all 4 years ago
sv_game.c engine: server: avoid crash if map entity doesn't have classname (tfc map flagwar for example) 4 years ago
sv_init.c Trim all trailing whitespace 4 years ago
sv_log.c Trim all trailing whitespace 4 years ago
sv_main.c engine: server: fixed cvars sv_max/minupdaterate, sv_max/minrate 4 years ago
sv_move.c public: rename mathlib to xash3d_mathlib. 5 years ago
sv_phys.c Trim all trailing whitespace 4 years ago
sv_pmove.c engine: fix predicting oldbuttons 4 years ago
sv_save.c server: fix some int <> unsigned int conversions 4 years ago
sv_world.c Trim all trailing whitespace 4 years ago