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YGGverse
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xash3d-fwgs
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xash3d-fwgs
/
common
History
Andrey Akhmichin
68e10d7b53
engine: studio.h: use C99 types.
2020-11-27 22:06:05 +03:00
..
backends.h
…
beamdef.h
…
boneinfo.h
…
bspfile.h
…
cl_entity.h
…
com_image.h
…
com_model.h
engine: studio.h: add Paranoia 2: The Savior structures and macros.
2020-11-27 22:06:05 +03:00
con_nprint.h
…
const.h
…
cvardef.h
…
defaults.h
defaults: if no crashhandler was defined, fallback to null
2020-08-23 19:02:15 +03:00
demo_api.h
…
dlight.h
…
enginefeatures.h
…
entity_state.h
…
entity_types.h
…
event_api.h
…
event_args.h
…
event_flags.h
…
gameinfo.h
…
hltv.h
…
ivoicetweak.h
…
kbutton.h
…
lightstyle.h
…
mathlib.h
…
net_api.h
…
netadr.h
…
particledef.h
…
pmtrace.h
…
port.h
port.h: split common and posix defines
2020-02-08 23:15:40 +07:00
qfont.h
…
r_efx.h
…
r_studioint.h
…
ref_params.h
…
render_api.h
avi: replace longs by ints
2020-04-19 13:02:51 +03:00
screenfade.h
…
studio_event.h
engine: studio.h: use C99 types.
2020-11-27 22:06:05 +03:00
triangleapi.h
…
usercmd.h
…
wadfile.h
…
weaponinfo.h
…
wrect.h
…
xash3d_types.h
xash3d_types: start refactoring engine to use stdint.h types
2020-04-19 13:02:51 +03:00