Xash3D FWGS engine.
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Alibek Omarov 3fe392b41f ref: fix processing indexed textures 2 years ago
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adivtab.h
r_aclip.c
r_beams.c
r_bsp.c
r_context.c
r_decals.c common: cleanup port.h 3 years ago
r_draw.c
r_edge.c ref_soft: use correct types for pointer arithmetics 2 years ago
r_glblit.c ref_soft: use correct types for pointer arithmetics 2 years ago
r_image.c ref: fix processing indexed textures 2 years ago
r_light.c ref_soft: light: fixed game crash in Customize multiplayer menu 3 years ago
r_local.h
r_main.c ref_soft: use correct types for pointer arithmetics 2 years ago
r_math.c
r_misc.c
r_part.c
r_polyse.c
r_rast.c ref_soft: use correct types for pointer arithmetics 2 years ago
r_scan.c ref_soft: use correct types for pointer arithmetics 2 years ago
r_sprite.c
r_studio.c ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 2 years ago
r_surf.c ref: remove predictable random tiling textures 3 years ago
r_trialias.c
r_triapi.c ref_soft: fixed R_WorldToScreen behavior to match GoldSrc 3 years ago
r_vgui.c
wscript