Xash3D FWGS engine.
 
 
 
 
Alibek Omarov e30c61c0e2 common: netadr: use static_assert macro 2 years ago
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backends.h engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms 4 years ago
beamdef.h Trim all trailing whitespace 4 years ago
boneinfo.h xash3d-fwgs: append missing new line at the end of file 5 years ago
bspfile.h common: increase MAX_MAP_MODELS to 1024, to match PrimeXT compilers 2 years ago
cl_entity.h Trim all trailing whitespace 4 years ago
com_image.h engine: added support for BC7 and BC6H compression formats of DDS textures 3 years ago
com_model.h engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites 3 years ago
con_nprint.h Trim all trailing whitespace 4 years ago
const.h public: crtlib: add Q_isspace function 3 years ago
cvardef.h common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2) 3 years ago
defaults.h engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms 4 years ago
demo_api.h Trim all trailing whitespace 4 years ago
dlight.h Trim all trailing whitespace 4 years ago
enginefeatures.h engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE 3 years ago
entity_state.h Trim all trailing whitespace 4 years ago
entity_types.h Trim all trailing whitespace 4 years ago
event_api.h Trim all trailing whitespace 4 years ago
event_args.h Trim all trailing whitespace 4 years ago
event_flags.h Trim all trailing whitespace 4 years ago
gameinfo.h engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons 3 years ago
hltv.h Trim all trailing whitespace 4 years ago
ivoicetweak.h Trim all trailing whitespace 4 years ago
kbutton.h Trim all trailing whitespace 4 years ago
lightstyle.h xash3d-fwgs: append missing new line at the end of file 5 years ago
mathlib.h Trim all trailing whitespace 4 years ago
net_api.h engine: modify NetAPI to follow const qualifiers 3 years ago
netadr.h common: netadr: use static_assert macro 2 years ago
particledef.h Trim all trailing whitespace 4 years ago
pmtrace.h Trim all trailing whitespace 4 years ago
port.h engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now 3 years ago
qfont.h Trim all trailing whitespace 4 years ago
r_efx.h Trim all trailing whitespace 4 years ago
r_studioint.h Trim all trailing whitespace 4 years ago
ref_params.h Trim all trailing whitespace 4 years ago
render_api.h engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2 years ago
screenfade.h Trim all trailing whitespace 4 years ago
studio_event.h Trim all trailing whitespace 4 years ago
triangleapi.h Trim all trailing whitespace 4 years ago
usercmd.h Trim all trailing whitespace 4 years ago
wadfile.h Trim all trailing whitespace 4 years ago
weaponinfo.h Trim all trailing whitespace 4 years ago
wrect.h xash3d-fwgs: append missing new line at the end of file 5 years ago
xash3d_types.h common: add STATIC_ASSERT macro 2 years ago