Xash3D FWGS engine.
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Alibek Omarov 49a65edfc3 engine: imagelib: img_quant: fix a bug in quantizer (thanks, @SNMetamorph for fix) 2 years ago
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client engine: client: fix ScreenFade FFADE_MODULATE rendering, more accurate alpha blending 2 years ago
common engine: imagelib: img_quant: fix a bug in quantizer (thanks, @SNMetamorph for fix) 2 years ago
platform engine: platform: win32: simplify strings operations. 2 years ago
server engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer 2 years ago
alias.h Trim all trailing whitespace 4 years ago
anorms.h Trim all trailing whitespace 4 years ago
cdll_exp.h engine: fix warnings 6 years ago
cdll_int.h engine: fix various warnings 4 years ago
cursor_type.h engine: client: extended VGUI API interface 3 years ago
custom.h Trim all trailing whitespace 4 years ago
customentity.h Trim all trailing whitespace 4 years ago
edict.h Trim all trailing whitespace 4 years ago
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2 years ago
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 3 years ago
keydefs.h engine: keydefs: fixed mouse buttons code to match GoldSrc 3 years ago
menu_int.h engine: client: gameui: add new NET_CompareAdrSort function to menu API 2 years ago
mobility_int.h engine: add safe ParseFile to client MobilityAPI 3 years ago
physint.h engine: use GCC provided offsetof implementation 3 years ago
progdefs.h Trim all trailing whitespace 4 years ago
ref_api.h ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade 2 years ago
sequence.h Trim all trailing whitespace 4 years ago
shake.h Trim all trailing whitespace 4 years ago
sprite.h Trim all trailing whitespace 4 years ago
studio.h Trim all trailing whitespace 4 years ago
vgui_api.h engine: client: extended VGUI API interface 3 years ago
warpsin.h Trim all trailing whitespace 4 years ago
wscript wscript: check Android's log library globally 2 years ago