Xash3D FWGS engine.
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fgsfds 25a1cb8ce7 Nintendo Switch support (again) 2 years ago
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events.c engine: platform: sdl: add pause and scrolllock handlers 2 years ago
events.h engine: platform: sdl: proper cursors allocation and free 3 years ago
in_sdl.c engine: platform: sdl: use SDL joystick rumble for Platform_Vibrate 2 years ago
s_sdl.c engine: platform: sdl: do not lock audio device, for some reason it sometimes causes problems although it shouldn't 2 years ago
sys_sdl.c Nintendo Switch support (again) 2 years ago
vid_sdl.c engine: platform: sdl: don't flood about closest display mode in case of no changes 2 years ago