.. |
imagelib
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engine: imagelib: img_wad: dirty hack to fix black holes in console background images
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2 years ago |
soundlib
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filesystem: fix lseek for mpg123
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2 years ago |
base_cmd.c
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engine: various const qualifier fixes
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3 years ago |
base_cmd.h
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…
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cfgscript.c
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…
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cmd.c
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engine: common: no point to allow if and else commands in unprivileged mode since scripting is available only for privileged
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2 years ago |
com_strings.h
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Merge master to ipv6
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2 years ago |
common.c
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filesystem: introduce new module, based on engine filesystem.
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2 years ago |
common.h
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engine: don't double register rcon_password cvar
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2 years ago |
con_utils.c
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engine: common: don't try to delete now non-existing config file after backing up
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2 years ago |
crashhandler.c
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engine: common: simplify strings operations.
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2 years ago |
custom.c
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engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals
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2 years ago |
cvar.c
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engine: common: simplify string operations
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2 years ago |
cvar.h
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engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled
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2 years ago |
dedicated.c
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engine: remove duplicate svc_strings definition
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2 years ago |
filesystem_engine.c
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engine: fix searching filesystem_stdio on mobile platforms
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2 years ago |
gamma.c
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…
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host.c
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engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing
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2 years ago |
host_state.c
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…
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hpak.c
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engine: common: hpak: fixed rest of bugs in HPAK_AddLump
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2 years ago |
hpak.h
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engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms
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2 years ago |
identification.c
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…
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infostring.c
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…
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ipv6text.c
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engine: common: minor fixes to ipv6text library
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3 years ago |
ipv6text.h
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engine: common: minor fixes to ipv6text library
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3 years ago |
launcher.c
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wscript: allow to setup engine default gamedir during configure
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2 years ago |
lib_common.c
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engine: let engine find the filesystem library, if it wasn't loaded yet
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2 years ago |
library.h
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…
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masterlist.c
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engine: client: only accept server list from master servers (thanks @tyabus for idea)
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2 years ago |
mod_bmodel.c
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engine: common: simplify strings operations.
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2 years ago |
mod_local.h
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engine: common: delete unused Mod_Handle function
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3 years ago |
mod_sprite.c
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…
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mod_studio.c
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…
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model.c
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engine: common: delete unused Mod_Handle function
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3 years ago |
net_buffer.c
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engine: remove duplicate svc_strings definition
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2 years ago |
net_buffer.h
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…
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net_chan.c
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engine: netchan: fixed fragbufs very high memory usage
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2 years ago |
net_encode.c
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…
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net_encode.h
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…
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net_ws.c
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engine: network: fix address comparator
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2 years ago |
net_ws.h
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engine: common: add network address comparator function
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2 years ago |
netchan.h
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engine: netchan: fixed fragbufs very high memory usage
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2 years ago |
pm_debug.c
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…
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pm_local.h
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engine: common: add generic trace_t initialize function
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3 years ago |
pm_surface.c
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…
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pm_trace.c
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engine: common: pm_trace: fixed non portable code in PM_ConvertTrace
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2 years ago |
protocol.h
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engine: client: streamline constructing master server scan request through common function
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2 years ago |
sequence.c
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…
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sys_con.c
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engine: disable stdout output and flush on Windows, Wcon already does the job
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3 years ago |
system.c
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engine: common: throw an error message into log in normal mode too!
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2 years ago |
system.h
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engine: introduce Sys_DebugBreak function to raise an exception for debugger
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2 years ago |
tests.h
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engine: server: new IP filter, rewritten with IPv6 in mind
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3 years ago |
whereami.c
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engine: whereami: fix C89 in Android detection
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2 years ago |
whereami.h
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engine: include whereami library to detect current executable path, may be reworked later if needed
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3 years ago |
world.c
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…
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world.h
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…
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zone.c
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engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems
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2 years ago |