Xash3D FWGS engine.
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Alibek Omarov 5627dbbf34 engine: server: greatly simplify pfnWriteString implementation, it shouldn't modify input string 1 year ago
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client engine: client: move some RenderAPI GetParm queries to engine 1 year ago
common filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine 1 year ago
platform engine: platform: sdl: fix possible buffer overrun in SDL port audio code 1 year ago
server engine: server: greatly simplify pfnWriteString implementation, it shouldn't modify input string 1 year ago
alias.h
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h
menu_int.h
mobility_int.h
physint.h
progdefs.h
ref_api.h engine: ref_api: bump RefAPI version to 4, R_StudioEstimateFrame now has time argument 2 years ago
sequence.h engine: common: sequence: static-ize private functions 2 years ago
shake.h
sprite.h
studio.h
vgui_api.h
warpsin.h
wscript engine: wscript: define enabled renderers as macros 2 years ago