16 Commits (eb6f67ed07afc2af05fb73f12a2aaf040215988c)

Author SHA1 Message Date
Alibek Omarov 8b5926f9b1 ref_gl: fix alpha in menu (and anywhere else where triColor4ub is used) 6 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
Alibek Omarov 402a596415 ref: add EXPORT to GetRefAPI, so MSVC will create *.lib file and not confuse waf or dynamic linker 6 years ago
Alibek Omarov 7e08104631 ref_gl: fixes for MSVC 6 years ago
mittorn 34da3e0ccd ref: clear draw entities when clearing edicts 6 years ago
mittorn 0a22040c6e Fix SpriteTexture 6 years ago
mittorn c55b7dcda7 ref: simplify efx api, move efrags to engine 6 years ago
mittorn 297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 6 years ago
mittorn 8339096ad8 ref: Improve model unloading, fix texture leak 6 years ago
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 6 years ago
Alibek Omarov 199ebfed48 ref: implement engine ref API 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago