12 Commits (dba757f0c25ff2af9cdbec0c4d0b17297db41c3c)

Author SHA1 Message Date
mittorn 7f3ee9ca71 input: merge touch support again. Fix m_ignore, fix EngineAppendMove 5 years ago
Alibek Omarov 8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 5 years ago
Alibek Omarov 6aa4765c3e engine: input: implement input devices collecting 6 years ago
Alibek Omarov 8385563bef engine: fix possible crash during exit 6 years ago
Alibek Omarov f48335f2f2 ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
Alibek Omarov 25d8a94c1c engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c 6 years ago
Alibek Omarov 96e0167e47 platform: add GetMousePos, SetMousePos calls, fix typo 6 years ago
Alibek Omarov 6ba7781a61 input: various fixes: fix mistyped pitch/yaw, replace SDL_GetMouseState by SDL_GetRelativeMouseState, fix disabling mouse with -nomouse argument 6 years ago
Alibek Omarov 880d3de53a input: move evdev under m_ignore 6 years ago
Alibek Omarov da094fa04e input: provide a common function for collecting input from different sources 6 years ago
Alibek Omarov 40094f2867 Move client-only parts to client 7 years ago
Alibek Omarov 4189af8b50 Engine input port. Incomplete integration of touch, gamepad, evdev input 7 years ago
Alibek Omarov 5a1b03ac20 Integrate FWGS vgui_support 7 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 7 years ago