Alibek Omarov
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75d476f9df
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engine: fix -Wmissing-prototypes
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10 months ago |
Alibek Omarov
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d971055927
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engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres
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10 months ago |
Alibek Omarov
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707a9228e1
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engine: ref_api: draft RefAPI 6.
Remove timings from ref_globals_t struct
Remove R_UpdateRefState accordingly.
Remove unused PARMs
Remove reduntant functions
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10 months ago |
Alibek Omarov
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a3c9538d12
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engine: client: add support for new PARMs
Reorganize internal engine structs, carefully check structs compatibility before casting types
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10 months ago |
Alibek Omarov
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c96cf7e22d
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engine: expose world version through RefAPI
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11 months ago |
Alibek Omarov
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7333ddc1d9
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engine: client: move some RenderAPI GetParm queries to engine
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1 year ago |
Alibek Omarov
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69b0954007
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engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit
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2 years ago |
Alibek Omarov
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4f89288ccf
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common: cleanup port.h
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3 years ago |
mittorn
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8f8c8e6614
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ref: add export that returns GL_GetProcAddress for renderapi
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5 years ago |
Alibek Omarov
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9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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5 years ago |
Alibek Omarov
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
mittorn
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c55b7dcda7
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ref: simplify efx api, move efrags to engine
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6 years ago |
mittorn
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78f8932313
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Fill client RenderAPI
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6 years ago |
Alibek Omarov
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199ebfed48
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ref: implement engine ref API
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6 years ago |
Alibek Omarov
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
Alibek Omarov
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e7234bada2
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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6 years ago |
Alibek Omarov
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |