Alibek Omarov
|
81c752da2b
|
filesystem: wad: static-ize WAD functions
|
1 year ago |
Alibek Omarov
|
d0d09c878f
|
filesystem: wad: adapt to new interface
|
1 year ago |
Alibek Omarov
|
71a3cedba8
|
filesystem: add size argument to COM_Default/ReplaceExtension calls
|
1 year ago |
Alibek Omarov
|
1603b8028c
|
filesystem: add size argument to COM_FileBase calls
|
1 year ago |
Alibek Omarov
|
de88aec958
|
filesystem: restore DarkPlaces contributors copyrights lost in filesystem_stdio
* Add Xash3D FWGS contributors copyrights
|
1 year ago |
Andrey Akhmichin
|
34160151a4
|
filesystem: replace va function calls.
|
2 years ago |
Alibek Omarov
|
1e8c26a527
|
filesystem: wad: fix loading WADs by absolute paths
|
2 years ago |
Alibek Omarov
|
9cb867a7d4
|
filesystem: wad: print errno if wad can't be opened
|
2 years ago |
Alibek Omarov
|
3393e2d95c
|
filesystem: implement directory entries caching, to avoid excessive directory listing syscalls to emulate case-insensitive filesystems
* simplify game directory initialization code
|
2 years ago |
Alibek Omarov
|
9397301a73
|
filesystem: remove excessive filename field from archive structs, use common in searchpath_t. Small optimizations for PAK
|
2 years ago |
Alibek Omarov
|
f1ec612819
|
filesystem: hungry
|
2 years ago |
Alibek Omarov
|
08f834cd82
|
filesystem: make all archive searchpath functions private
|
2 years ago |
Alibek Omarov
|
6477f1656e
|
filesystem: simplify string operation
|
2 years ago |
Velaron
|
24f7db19d8
|
filesystem: switch file operations to an interface
|
2 years ago |
Alibek Omarov
|
0d449370e0
|
filesystem: fixes for GCC 3
|
2 years ago |
SNMetamorph
|
fd7dba74cd
|
filesystem: fixed build for Windows
|
2 years ago |
Alibek Omarov
|
5e4fc64430
|
filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
|
2 years ago |