@ -1313,7 +1313,7 @@ static qboolean FS_FindLibrary( const char *dllname, qboolean directpath, fs_dll
@@ -1313,7 +1313,7 @@ static qboolean FS_FindLibrary( const char *dllname, qboolean directpath, fs_dll
# if XASH_WIN32 && XASH_X86 // a1ba: custom loader is non-portable (I just don't want to touch it)
Con_Printf ( S_WARN " %s: loading libraries from packs is deprecated "
" and will be removed in the future \n " , __FUNCTION__ ) ;
* custom_loader = true ;
dllInfo - > custom_loader = true ;
# else
Con_Printf ( S_WARN " %s: loading libraries from packs is unsupported on "
" this platform \n " , __FUNCTION__ ) ;
@ -1390,8 +1390,9 @@ qboolean FS_InitStdio( qboolean caseinsensitive, const char *rootdir, const char
@@ -1390,8 +1390,9 @@ qboolean FS_InitStdio( qboolean caseinsensitive, const char *rootdir, const char
int i ;
FS_InitMemory ( ) ;
# if !XASH_WIN32
fs_caseinsensitive = caseinsensitive ;
# endif
Q_strncpy ( fs_rootdir , rootdir , sizeof ( fs_rootdir ) ) ;
Q_strncpy ( fs_gamedir , gamedir , sizeof ( fs_gamedir ) ) ;
@ -1979,8 +1980,13 @@ int FS_Flush( file_t *file )
@@ -1979,8 +1980,13 @@ int FS_Flush( file_t *file )
FS_Purge ( file ) ;
// sync
# if XASH_POSIX
if ( fsync ( file - > handle ) < 0 )
return EOF ;
# else
if ( fflush ( file - > handle ) < 0 )
return EOF ;
# endif
return 0 ;
}