26 Commits (c3b2cc4423042cba778ff72e35f31c83f9ceb456)

Author SHA1 Message Date
Alibek Omarov 75d476f9df engine: fix -Wmissing-prototypes 10 months ago
Alibek Omarov 356f78ee81 engine: platform: sdl: fix possible buffer overrun in SDL port audio code 2 years ago
Alibek Omarov 7dcddc559c engine: platform: sdl: set PulseAudio role only on POSIX systems 2 years ago
Alibek Omarov 323626c308 engine: platform: sdl: try to avoid random crash in SDL pulse audio driver 2 years ago
Alibek Omarov 5bae2f06ad engine: platform: sdl: do not lock audio device, for some reason it sometimes causes problems although it shouldn't 2 years ago
Alibek Omarov 3a8c58d192 engine: platform: sdl: fix parentheses around IsAudioError macro 2 years ago
Alibek Omarov 0d7a2e7bad engine: platform: change capture API to allow locking/unlocking buffer to prevent race condition, use single function for pause 2 years ago
SNMetamorph 9f9141823a engine: added audio backend print to s_info command 2 years ago
Alibek Omarov 22ff45f5d0 engine: platform: add audio capture shutdown functions 2 years ago
SNMetamorph 9bcd36cc24 engine: voice code minor refactoring 2 years ago
Velaron 2b9e050f57 engine: voice support 2 years ago
Alibek Omarov 2edc8b16ae engine: platform: fix sdl audio 4 years ago
Alibek Omarov a93d9ac71c engine: platform: simplify sound code 4 years ago
Alibek Omarov c68af64fe5 engine: platform: fix access to uninitialized audio subsystem when -nosound was passed 4 years ago
Alibek Omarov 3d9a4560d5 client: make sound cvars statically allocated, to avoid access to invalid pointers in the future 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov 9d826016b0 engine: finish sdl1.2 port 5 years ago
Alibek Omarov 4d5e7c0557 platform: minify changes, use SDL_VERSION_ATLEAST macro(left unfinished) 5 years ago
Alibek Omarov 8dafbaeda2 engine: platform: sdl: dirty wip sdl1.2 port 5 years ago
Alibek Omarov b2895770b8 platform: remove unneeded argument from SNDDMA_Init 5 years ago
Alibek Omarov 7205f2d4fa sound: sdl: use SDL_setenv for crossplatform 6 years ago
Alibek Omarov 9935e2c8d3 sound: sdl: set pulseaudio environment variables regardless of target OS, because PA is crossplatform 6 years ago
Alibek Omarov 80fc7209ed sound: move related function declarations to platform header. Remove unused. 6 years ago
Alibek Omarov de838ec5e8 rename backend files for great justice and consistency 6 years ago
Alibek Omarov 5744aa8d9e Add SDL sound backend 7 years ago