mittorn
|
d03d29f6f5
|
ref_soft: Fix transparency in API
|
6 years ago |
mittorn
|
0c6c0003b1
|
ref_soft: Bound texcoords again, disable drawing spans on FloorDivMod overflow
|
6 years ago |
mittorn
|
1c49d76fb7
|
ref_soft: Fix some integer overflows
|
6 years ago |
mittorn
|
714084bf5b
|
ref_soft: Fix hang on big texcoords
|
6 years ago |
mittorn
|
7fc09da482
|
ref_soft: TriAPI texturing, rendermodes
|
6 years ago |
mittorn
|
f34db62940
|
ref_soft: Add sprite, EFX
|
6 years ago |
mittorn
|
b0ed8a5ba3
|
ref_soft: Fix some UB
|
6 years ago |
mittorn
|
b35415637b
|
ref_soft: colormap support, basic studiomodel lighting
|
6 years ago |
mittorn
|
dbabb861f2
|
ref_soft: studiomodel texturing, finally fix TRIANGLE_STRIP
|
6 years ago |
mittorn
|
224bf07930
|
ref_soft: Fix TRIANGLE_STRIP draw
|
6 years ago |
mittorn
|
870ae030ca
|
ref_soft: Simple triapi and studio rendering (flat fill only)
|
6 years ago |
mittorn
|
3d8fe065b5
|
ref_soft: Fix windows build
|
6 years ago |
mittorn
|
ce27aad67b
|
ref_soft: Fix alpha blending, optimize blitting
|
6 years ago |
mittorn
|
f23ecc6895
|
ref_soft: Implement rendermodes, colors, alpha textures/blending
|
6 years ago |
mittorn
|
1ca28badad
|
ref_soft: initial 2D drawing implementation
|
6 years ago |