Alibek Omarov
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ce1fc386a2
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engine: server: reformat SV_Init
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5 years ago |
Alibek Omarov
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77bebe3000
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engine: server: remove FCVAR_SERVER from gamedir cvar, set FCVAR_READ_ONLY instead. Seems it was used when Xash had hot change game, i.e. without restarting engine.
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5 years ago |
Alibek Omarov
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78baf568ae
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engine: more double promotion fixes
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5 years ago |
Alibek Omarov
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531c6cc375
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engine: server: explicitly cast literals to floats
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5 years ago |
Alibek Omarov
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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6 years ago |
Alibek Omarov
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a0cbac4fc7
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engine: server: use generic SV_RejectConnection instead of directly sending errormsg
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6 years ago |
Andrey Akhmichin
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83953c7fb3
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Port ip filter and partially useragent from old engine.
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6 years ago |
Alibek Omarov
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c215b89923
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Apply 4483 update
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6 years ago |
mittorn
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5c738b3402
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Apply 4253 update
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6 years ago |
Alibek Omarov
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1e7f9d00c3
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Apply 4150 update
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7 years ago |
Alibek Omarov
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ec6bfa2421
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Let server physics simulate even when there is no players(GoldSrc behaviour)
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7 years ago |
Alibek Omarov
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0681209114
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Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated
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7 years ago |
Alibek Omarov
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efe8ddf151
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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7 years ago |
Alibek Omarov
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e8d13cd0d5
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Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions
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7 years ago |
mittorn
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ab0bcc55f8
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Apply Apr20 update
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7 years ago |
Alibek Omarov
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314a6deba9
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Remove gamedir[] from engine-side gameinfo_t
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7 years ago |
Alibek Omarov
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |