Alibek Omarov
|
041315da44
|
scripts: use waf install to generate packages
|
6 years ago |
Alibek Omarov
|
aa30661c26
|
vgui_support: wscript: disable build on mingw
|
6 years ago |
Alibek Omarov
|
031bac8d13
|
wscript: move msvc.py initialization BEFORE compiler_c, so we can set compiler with --msvc_version command line switch
|
6 years ago |
mittorn
|
4dae13d7bc
|
ref_soft: Add GAME_EXPORT to exports
|
6 years ago |
mittorn
|
5140bb8d7f
|
ref_soft: Use Q_memprint to report cache size
|
6 years ago |
mittorn
|
320a3b0834
|
ref_soft: Fix cache flush on reconnect, fix division by zero in decals
|
6 years ago |
mittorn
|
79405c7cc9
|
ref_soft: Fix polyset bounds checking
|
6 years ago |
mittorn
|
99fa5d0252
|
ref_soft: Another bound check implementation (todo: compare)
|
6 years ago |
mittorn
|
b584e89d90
|
ref_soft: add bounds checking in triangle render
|
6 years ago |
mittorn
|
7f1491f884
|
ref_soft: Try fix crash on changelevel
|
6 years ago |
Alibek Omarov
|
0cf1e3b1da
|
ref: add REF_D3D placeholder for compatibiltiy(not planned anyway)
|
6 years ago |
Alibek Omarov
|
441795943b
|
ref_gl: move gl specific defines out from defaults.h, remove VIDEO_DONTCARE hack, automatically set XASH_GLES if wrapper is set
|
6 years ago |
Alibek Omarov
|
a9cf3357c7
|
ref: move GLES driver hint to SetAttribute as we don't choose GLES renderer in compile-time anymore
|
6 years ago |
mittorn
|
9fbb8a8201
|
ref_soft: Add alpha test for brushes to all rendermodes
|
6 years ago |
mittorn
|
4aa5778606
|
ref_soft: Alpha support for additive/glow
|
6 years ago |
mittorn
|
338b404055
|
ref_soft: clamp alpha values
|
6 years ago |
mittorn
|
500ff629bf
|
ref_soft: decrease alpha to make water visible again
|
6 years ago |
mittorn
|
033a947631
|
ref_soft: set minor bits in alpha map to make it more accurate
|
6 years ago |
mittorn
|
c08c35df69
|
ref_soft: FillRGBA, FillRGBABlend
|
6 years ago |
mittorn
|
cefe42fd66
|
ref_soft: Fix R_NewMap, prevent crashes on changelevel/restart
|
6 years ago |
mittorn
|
e0cd5edddb
|
ref_soft: Ignore non-horizontal water planes
|
6 years ago |
mittorn
|
ebd1da2730
|
ref_soft: Transform dlights for entitites
|
6 years ago |
mittorn
|
4bbcd5daef
|
ref_soft: Use r_math, this will fix beamfollow and glow sprites
|
6 years ago |
mittorn
|
8d88ecb951
|
ref_soft: Remove more unused globals/functions
|
6 years ago |
mittorn
|
b5e1382232
|
ref_soft: Merge some globals
|
6 years ago |
mittorn
|
8f5c72c510
|
ref_soft: Add macro to disable texture filter preventing slowdown on cvar checking
|
6 years ago |
mittorn
|
c52453faa3
|
ref_soft: Remove r_poly
|
6 years ago |
mittorn
|
8c9aa2588c
|
ref_soft: Fix studio rendermodes, add additive brush rendermode
|
6 years ago |
mittorn
|
d03d29f6f5
|
ref_soft: Fix transparency in API
|
6 years ago |
mittorn
|
77f8da275a
|
ref_soft: Extend edge drawing with zbuffer support, draw transparent brushes with it
|
6 years ago |
Alibek Omarov
|
84761e62ff
|
Merge pull request #34 from x6herbius/netcode-reduce-failures
Prevented net send errors from triggering an entire host error
|
6 years ago |
Jonathan Poncelet
|
60a1c4f0cc
|
Prevented net send errors from triggering an entire host error
|
6 years ago |
mittorn
|
0c6c0003b1
|
ref_soft: Bound texcoords again, disable drawing spans on FloorDivMod overflow
|
6 years ago |
mittorn
|
1c49d76fb7
|
ref_soft: Fix some integer overflows
|
6 years ago |
mittorn
|
714084bf5b
|
ref_soft: Fix hang on big texcoords
|
6 years ago |
mittorn
|
2efdf56317
|
ref_soft: fix particles
|
6 years ago |
mittorn
|
7fc09da482
|
ref_soft: TriAPI texturing, rendermodes
|
6 years ago |
mittorn
|
d315a838bd
|
ref_soft: invalidata all caches on dlight rebuild
|
6 years ago |
mittorn
|
6879c1f097
|
ref_soft: Remove R_ConcatTransform, try fix transparent bmodels origin
|
6 years ago |
mittorn
|
25860f6263
|
ref_soft: remove some unused globals
|
6 years ago |
mittorn
|
c52d4b7998
|
ref_soft: Restore lightmap gamma calculation
|
6 years ago |
mittorn
|
0c62967d8a
|
ref_soft: re-enable lightstyles for LightPoint
|
6 years ago |
mittorn
|
f34db62940
|
ref_soft: Add sprite, EFX
|
6 years ago |
Alibek Omarov
|
77b23eec9f
|
ref_gl: add options for linking-in nanogl and glwes(thus getting GLES1 and GLES2 renderers) and static gl
|
6 years ago |
Alibek Omarov
|
f4bcea6182
|
ref_gl: don't use dxt on gles
|
6 years ago |
Alibek Omarov
|
ea6a86a83d
|
ref_gl: bring back GL_STATIC option
|
6 years ago |
Alibek Omarov
|
47879942bb
|
ref_gl: remove dead extensions from GLES code
|
6 years ago |
Alibek Omarov
|
6c006e087d
|
common: don't use SDL headers and types in refdll, if for some reason dll wants it
|
6 years ago |
Alibek Omarov
|
8385563bef
|
engine: fix possible crash during exit
|
6 years ago |
Alibek Omarov
|
f9f96552b7
|
travis: move mingw engine build to standalone VM
|
6 years ago |