Alibek Omarov
725b7ea7f9
common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter
11 months ago
Alibek Omarov
600d574376
ref: gl: make use of new TF_ALLOW_NEAREST_TOGGLE flag
11 months ago
Alibek Omarov
a28d45fdb2
engine: console: fix TF_NEAREST missing from quake fixed font
11 months ago
Alibek Omarov
6ca5f7c6fb
engine: client: request if font texture has nearest filtering from the renderer
11 months ago
Alibek Omarov
af316bff14
engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions
11 months ago
Alibek Omarov
c8945caefc
engine: net_buffer: remove unused MSG_SeekToByte
11 months ago
Alibek Omarov
8c61a2f021
engine: server: cleanup server.h header from unused functions prototypes
11 months ago
Alibek Omarov
0b24810927
engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
11 months ago
Alibek Omarov
b3d8fb03bf
engine: client: add generic handler for simple types of screenshots commands
11 months ago
Alibek Omarov
0579e40857
engine: server: remove unused DumpHashString function
11 months ago
Alibek Omarov
c77f290bc6
engine: remove Netsplit_SendLong, as we're not planning to support old protocol on server side
11 months ago
Alibek Omarov
b41fe076ae
engine: server: exclude expired IP filters from check
11 months ago
Alibek Omarov
a7c422fde6
engine: platform: make Platform_SetTimer static inline to not fix unused-function
11 months ago
Alibek Omarov
2b6a550405
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
11 months ago
Alibek Omarov
bf959da7ff
engine: libmpg: fix -Wmissing-prototypes
11 months ago
Alibek Omarov
75d476f9df
engine: fix -Wmissing-prototypes
11 months ago
Alibek Omarov
862b9e68be
engine: server: fix possible null pointer dereference
11 months ago
Alibek Omarov
2f2890cd11
engine: client: use PARM_TEX_FILTERING to figure out whether we should apply half-texel trick to HUD textures when scaling
11 months ago
Alibek Omarov
11172838f2
engine: ref_api: add PARM_TEX_FILTERING into RefAPI to query if filtering is enabled for selected texture
11 months ago
Alibek Omarov
47bc50b8c6
engine: client: fix taking console color from colors.lst
11 months ago
Alibek Omarov
5d6cf62405
engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect
11 months ago
Alibek Omarov
aa54309d5c
engine: wscript: fix pthreads check by explicitly checking it in C mode
11 months ago
Alibek Omarov
60df08c11c
engine: crashhandler: fix build for NetBSD AMD64
11 months ago
Alibek Omarov
7d464df107
engine: platform: linux: define portability macro for sigevent (oh, glibc...)
11 months ago
Alibek Omarov
296f89acf9
engine: platform: linux: fix build with musl (and probably other libcs) using portability macro
11 months ago
Alibek Omarov
40041e30eb
engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font
12 months ago
Alibek Omarov
a247e139bf
engine: fix dedicated build
12 months ago
Alibek Omarov
dca862a838
engine: host: execute valid rc script if game was started from -game parameter using default launcher
12 months ago
Alibek Omarov
7e71e20714
engine: client: add cvar scr_drawversion to hide engine version in screenshots (sorry, Uncle Mike!)
12 months ago
Alibek Omarov
cee6862924
engine: client: try to prepend media/ if audio stream couldn't be opened
12 months ago
Alibek Omarov
628ac376ed
engine: client: s_dsp: refactoring from hldsp
12 months ago
Alibek Omarov
251e6ac1dc
engine: client: s_dsp: use Cvar_DirectSet
12 months ago
Alibek Omarov
9b6518376c
engine: cvar: add Cvar_DirectSetValue function
12 months ago
Alibek Omarov
6c3fee7f27
engine: cvar: move common checks if cvar can be updated into generic function
12 months ago
Alibek Omarov
6acc97b0ef
engine: client: restore my copyright on my DSP implementation from old engine branch
12 months ago
Alibek Omarov
cd681d4303
engine: replace anorms.h with compatible header from GPL WinQuake sources
12 months ago
Alibek Omarov
46f30e215c
common: replace netadr.h with compatible definition from GPL Quake-2 sources
12 months ago
Alibek Omarov
51d4716bcb
engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
12 months ago
Alibek Omarov
045caacfee
engine: client: drop skipping random 0.1 second of an ambient sound
12 months ago
Alibek Omarov
266f9a6bc6
engine: client: add support for parsing IPv6 server list
12 months ago
Alibek Omarov
69e801d6b8
engine: fix bug where user stucks after loading map/save while being connected to remote server
12 months ago
Alibek Omarov
371025dc8e
engine: dedicated: add TextureToGamma stub for imagelib
12 months ago
Alibek Omarov
caefa0b7b9
engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy
12 months ago
Alibek Omarov
a311923d4e
engine: imagelib: apply texgamma to palette (ideally should be applied only to BSP/WAD textures)
12 months ago
Alibek Omarov
be0a241244
engine: client: add tests for new gamma implementation
12 months ago
Alibek Omarov
df6546d5b1
engine: client: add new gamma implementation
...
* immediately expose it in RefAPI. Bump RefAPI to version 7.
* remove VID_StartupGamma, it's not used anymore
* remove stub lightgamma and direct cvars
* add a temporary check for v_direct and v_lightgamma default values
12 months ago
Alibek Omarov
a0c31120d9
ref: add R_GammaChanged function that engine calls on every gamma change
12 months ago
Ruslan Piasetskyi
15bc09b06b
engine: platform: linux: Add gettid definition for old systems
...
The gettid() library support was added in glibc 2.30. Earlier glibc
versions did not provide a wrapper for this system call, necessitating
the use of syscall(2).
Also, put _GNU_SOURCE definition in the guard to avoid the warning:
../engine/platform/linux/sys_linux.c:16: warning: "_GNU_SOURCE" redefined
#define _GNU_SOURCE
<command-line>: note: this is the location of the previous definition
12 months ago
Alibek Omarov
380422a6dc
engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior
...
Some effects are meant only for playeres, others only for normal entities
12 months ago
Alibek Omarov
be26ecf1c9
engine: client: don't spawn model effects for players, like GoldSrc
12 months ago