6 Commits (9cdce1ce69630aaed2ffb69ba50afb855c060486)

Author SHA1 Message Date
Alibek Omarov 67903b55cc ref: soft: adapt to RefAPI 4 changes 2 years ago
Alibek Omarov f4069de7f2 engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic 2 years ago
Alibek Omarov ced6e8869a ref: fix chrome texture being misaligned 2 years ago
Alibek Omarov 74ce7e9b10 ref: don't apply rendercolor to studio models where it's not needed 2 years ago
Alibek Omarov fe9f3f78a0 ref: soft: minimize dependency on internal engine headers 2 years ago
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2 years ago
Alibek Omarov 5e4fc64430 filesystem: introduce new module, based on engine filesystem. 2 years ago
Alibek Omarov 5fb4edeb36 ref: simplify gldebug switchcase in output function, kinda fix const qualifiers 3 years ago
Alibek Omarov a777e7c80d engine, ref: add sprite and studio cvars to shared cvars list 3 years ago
Alibek Omarov d7db48ce4b engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 3 years ago
Velaron 4f31d7504a ref_api: fix remap info allocation (fixes #200) 4 years ago
Alibek Omarov 58edfbc485 engine: move cvars that expected to exist by client.dll from render dll to engine 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago