17 Commits (901b35d4b1089bd0a8b64d09e27d2f11f57d5925)

Author SHA1 Message Date
Alibek Omarov d971055927 engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres 11 months ago
Alibek Omarov 707a9228e1 engine: ref_api: draft RefAPI 6. 11 months ago
Alibek Omarov a3c9538d12 engine: client: add support for new PARMs 11 months ago
Alibek Omarov c96cf7e22d engine: expose world version through RefAPI 11 months ago
Alibek Omarov 7333ddc1d9 engine: client: move some RenderAPI GetParm queries to engine 2 years ago
Alibek Omarov 69b0954007 engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2 years ago
Alibek Omarov 4f89288ccf common: cleanup port.h 3 years ago
mittorn 8f8c8e6614 ref: add export that returns GL_GetProcAddress for renderapi 5 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
mittorn c55b7dcda7 ref: simplify efx api, move efrags to engine 6 years ago
mittorn 78f8932313 Fill client RenderAPI 6 years ago
Alibek Omarov 199ebfed48 ref: implement engine ref API 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago