Alibek Omarov
|
8ea455def7
|
mainui: update
|
2 years ago |
Alibek Omarov
|
8cf822c426
|
mainui: update
|
2 years ago |
Alibek Omarov
|
084089b919
|
3rdparty: extras: build ZIP archive and install to engine default gamefolder
|
2 years ago |
Alibek Omarov
|
c29eb458ea
|
3rdparty: add xash-extras submodule
|
2 years ago |
Alibek Omarov
|
3853ff5435
|
3rdparty: gl4es: add wscript to build
|
2 years ago |
Alibek Omarov
|
744c6b2680
|
vgui_support: update submodule
|
2 years ago |
Alibek Omarov
|
030a17fc58
|
mainui: update submodule
|
2 years ago |
Alibek Omarov
|
12a6088912
|
ref: gl: move GLES wrappers libraries to 3rdparty folder
|
2 years ago |
Alibek Omarov
|
7e664679a0
|
3rdparty: move mainui and vgui_support submodules into 3rdparty folder
|
2 years ago |
Alibek Omarov
|
45cc7e5bcc
|
3rdparty: opus: update submodule
|
2 years ago |
Alibek Omarov
|
4110ee0928
|
wscript: require Opus Custom for build
Apparently, not all Linux distributions enable it. Anyway, we can build codec ourselves
|
2 years ago |
Alibek Omarov
|
238162bb79
|
wscript: move system opus detection to main wscript, so we can avoid including subproject
|
2 years ago |
SNMetamorph
|
b5885d4107
|
3rdparty: opus: wscript: removed Opus demo sources from build
|
2 years ago |
Alibek Omarov
|
44cd03f464
|
wscript: refactor opus wscript files, now it builds only if system package wasn't found
|
2 years ago |
Velaron
|
2b9e050f57
|
engine: voice support
|
2 years ago |
Velaron
|
89335938c1
|
remove accidentally added submodule
|
3 years ago |
Velaron
|
437630d26d
|
platform: win32: remove forgotten code
|
3 years ago |