15 Commits (764ef939843b6bf6d3b5c09d5bfcf18b7484c80e)

Author SHA1 Message Date
Alibek Omarov ca84a1a10e engine: fix building with SDL older than 2.0.4 4 years ago
Gleb Mazovetskiy 9452a389a5 SDL GameController: Hotplug and multiple gamepads 4 years ago
Gleb Mazovetskiy 5a36a26dd1 Fix SDL_GAMECONTROLLER handling 4 years ago
Velaron d015e97eae engine: client: m_rawinput support on windows 4 years ago
Velaron b4aecfbf23 engine: move some input code 4 years ago
mittorn 3a416636f1 engine: mark GAME_EXPORT's 5 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov 4d5e7c0557 platform: minify changes, use SDL_VERSION_ATLEAST macro(left unfinished) 5 years ago
Alibek Omarov 8dafbaeda2 engine: platform: sdl: dirty wip sdl1.2 port 5 years ago
Alibek Omarov 3fef353291 android: initial port 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
Alibek Omarov 25d8a94c1c engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c 6 years ago
Alibek Omarov 90d2434bb0 platform: add Set/GetClipboardText calls. Remove unneeded SDL_SetHint call on Android, because Android does not use SDL anymore 6 years ago
Alibek Omarov 96e0167e47 platform: add GetMousePos, SetMousePos calls, fix typo 6 years ago
Alibek Omarov 7390d11505 platform_sdl: adapt SDL backend code to new platform backends system 6 years ago