3449 Commits (5568eccc8a1c7f8bcbd32150b93095289423f30d)
 

Author SHA1 Message Date
Alibek Omarov 26d229c8ca engine, ref: RefAPI 5. Simplify remap calls 1 year ago
Alibek Omarov 9c66e86be1 engine, ref: RefAPI 5. Remove unused calls 1 year ago
Alibek Omarov 7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 1 year ago
Alibek Omarov 67737446ac mainui: update 1 year ago
Andrey Akhmichin dabed4f9eb utils: mdldec: add separate directories creation for sequences and textures. 1 year ago
Andrey Akhmichin f9b6389248 utils: mdldec: create full destination path into "Kratisto's mdldec" maner. 1 year ago
Alibek Omarov 9ec1e259b4 engine: platform: sdl: unused variable cleanup 1 year ago
Alibek Omarov 0c2d480d89 engine: client: unused variables cleanup 1 year ago
Alibek Omarov 350d8ccb7b engine: common: cvar: unused variables cleanup 1 year ago
Alibek Omarov 0c512d0431 engine: server: unused variables cleanup 1 year ago
Alibek Omarov 3bf55c9ea4 filesystem: zip: hide CRC checks under common macro 1 year ago
Alibek Omarov 9994c57796 filesystem: fix updating gameinfo.txt from rodir 1 year ago
Alibek Omarov 3f724b6b17 filesystem: remove some really unused variables 1 year ago
Alibek Omarov 255773b4de ref: gl: remove useless calls to glGetString if we're running under GL4ES 1 year ago
Alibek Omarov 5b73a788da ref: gl: disable unused variable warning for GL functions defintions 1 year ago
Alibek Omarov 748b06a00e wscript: warn about unused variables 1 year ago
Alibek Omarov 273bccdc9a
engine: nswitch: fix compiling by removing stdc++ from SDL2 dependencies as we link it later (#1519) 1 year ago
Alibek Omarov f0a2362da3 engine: wscript: another try, link nswitch port using gcc and not g++ 1 year ago
Alibek Omarov be8ade23e8 engine: wscript: add -nostdlib++ for nswitch so we avoid implicit linking to standard C++ library (we link it explicitly ourselves) 1 year ago
Alibek Omarov 6814908d80 scripts: gha: enable verbose build for nswitch port 1 year ago
Alibek Omarov 08dbfc45d3 ref: gl: refactor getting edge position, texture and lightmap coords 1 year ago
Alibek Omarov 89f9b3df68 public: make simple bbox functions inline 1 year ago
Alibek Omarov 40c9a2fb82 engine: make Mod_SampleSizeForFace accept const surface 1 year ago
Andrey Akhmichin a34c22fb10 engine: client: add support for "mp3 playfile/loopfile" commands. 1 year ago
Alibek Omarov e161ff0f7a mainui: update 1 year ago
Alibek Omarov fee42eab5a mainui: update 1 year ago
Alibek Omarov 2d2e03f235 engine: server: reset edict in ParseSaveTables like GoldSrc does which fixes messed up entities in mods that have advanced save-restore system (thanks to vasiavasiavasia95 for figuring out this bug) 1 year ago
Alibek Omarov 4c3c3529e9 engine: network: rename length variable to something that makes sense. Add usage line to http_addcustomserver 1 year ago
Alibek Omarov 7051b844ff engine: network: set HTTP buffer to 8kb on all systems, without depending on random constant like BUFSIZ 1 year ago
Alibek Omarov 68377435c8 engine: server: remove legacy light -> light_level entity key rewrite 1 year ago
Henry Ford 652b1804a8 wscript: make libdl optional for systems that include it in libc 1 year ago
Henry Ford e7e1677786 engine: common: comply with C89 in OpenBSD wai_getExecutablePath 1 year ago
Henry Ford f330aac113 engine: common: dont inlcude ucontext.h on OpenBSD where it doesnt exist 1 year ago
Henry Ford dbdd330cf7 wscript: try to find alloca in stdlib.h on platforms without alloca.h or malloc.h 1 year ago
Andrey Akhmichin c448c7b0b1 utils: mdldec: avoid double ".smd" extension output. 1 year ago
Andrey Akhmichin 8d7b9c2f01 utils: mdldec: always write trailing slash for non-empty destination path. 1 year ago
Alibek Omarov b6a235445a vgui_support: update submodule 1 year ago
Alibek Omarov 9fcd4baa87 engine: client: gameui: expose animated_title and hd_background flags to main menu API 1 year ago
Alibek Omarov fb0102eb8e filesystem: add support for two new liblist.gam keys: animated_title and hd_background 1 year ago
Alibek Omarov 9c1afaa372 filesystem: fix noskills being written as nomodels in gameinfo.txt 1 year ago
Alibek Omarov 1d1a6badb5 filesystem: VFileSystem009: HL25 compatibility (one single new method) 1 year ago
Andrey Akhmichin 2d41c9cb15 utils: mdldec: texture.c: add Targa image format output support. 1 year ago
Alibek Omarov 722cbe1f02 filesystem: forgot to add defaults.h include 1 year ago
Alibek Omarov 8ac2c241c4 mainui: update 1 year ago
Alibek Omarov dd11f73951 filesystem: respect DEFAULT_MAX_EDICTS value 1 year ago
Alibek Omarov a443547d4d common: defaults: add default macro for default gameinfo max_edicts value 1 year ago
Andrey Akhmichin 7a795edeb5 utils: mdldec: better validation checks. 1 year ago
Andrey Akhmichin a8cbfb8dda Documentation: opensource-mods.md: update link to cs16-client. 1 year ago
SNMetamorph 5216cccef4 engine: server: added singleplayer check for userinfo update 1 year ago
SNMetamorph a87f399e68 engine: client: revert export for pfnSPR_Load and pfnSPR_Frames functions 1 year ago