Alibek Omarov
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4d9563ea03
|
ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
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6 years ago |
Alibek Omarov
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8b5926f9b1
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ref_gl: fix alpha in menu (and anywhere else where triColor4ub is used)
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6 years ago |
Alibek Omarov
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
Alibek Omarov
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402a596415
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ref: add EXPORT to GetRefAPI, so MSVC will create *.lib file and not confuse waf or dynamic linker
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6 years ago |
Alibek Omarov
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7e08104631
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ref_gl: fixes for MSVC
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6 years ago |
mittorn
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34da3e0ccd
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ref: clear draw entities when clearing edicts
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6 years ago |
mittorn
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0a22040c6e
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Fix SpriteTexture
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6 years ago |
mittorn
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c55b7dcda7
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ref: simplify efx api, move efrags to engine
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6 years ago |
mittorn
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297ca08e81
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ref: replace model (un)loading by Mod_ProcessRenderData
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6 years ago |
mittorn
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8339096ad8
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ref: Improve model unloading, fix texture leak
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6 years ago |
Alibek Omarov
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e5000742f1
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ref: context creating prototype, not working yet
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6 years ago |
Alibek Omarov
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199ebfed48
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ref: implement engine ref API
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6 years ago |
Alibek Omarov
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
mittorn
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437ba6d7a2
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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6 years ago |
Alibek Omarov
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |
Alibek Omarov
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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6 years ago |
Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |