mittorn
|
a3a0db447b
|
ref_soft: draw: check screen bounds in Draw_Fill
|
5 years ago |
mittorn
|
609235b4f1
|
ref_soft: fix texcoords on image blitting
|
5 years ago |
Alibek Omarov
|
d96dcfba59
|
ref_soft: fix different warnings
|
5 years ago |
mittorn
|
4dae13d7bc
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ref_soft: Add GAME_EXPORT to exports
|
5 years ago |
mittorn
|
c08c35df69
|
ref_soft: FillRGBA, FillRGBABlend
|
6 years ago |
mittorn
|
f34db62940
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ref_soft: Add sprite, EFX
|
6 years ago |
mittorn
|
9b158f5926
|
ref_soft: Studio alpha blending
|
6 years ago |
mittorn
|
29c2169012
|
ref_soft: improve alpha map
|
6 years ago |
mittorn
|
b35415637b
|
ref_soft: colormap support, basic studiomodel lighting
|
6 years ago |
mittorn
|
3617e8e7a1
|
ref_soft: REF_SOFTWARE, resize support
|
6 years ago |
mittorn
|
e0ce5640d1
|
ref_soft: Separate buffer for transparent textures
|
6 years ago |
mittorn
|
932ad73441
|
ref_soft: Add OpenMP for blit and 2d draw
|
6 years ago |
mittorn
|
2b521ee201
|
ref_soft: Copy world renderer from zq/q2, does not render anything now
|
6 years ago |
mittorn
|
ce27aad67b
|
ref_soft: Fix alpha blending, optimize blitting
|
6 years ago |
mittorn
|
f23ecc6895
|
ref_soft: Implement rendermodes, colors, alpha textures/blending
|
6 years ago |
mittorn
|
1ca28badad
|
ref_soft: initial 2D drawing implementation
|
6 years ago |