Alibek Omarov
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9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
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Alibek Omarov
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78baf568ae
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engine: more double promotion fixes
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2019-10-18 16:46:54 +03:00 |
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Alibek Omarov
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c67f065d90
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engine: client: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
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mittorn
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c0043a5467
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touch: implement wheel
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2019-09-28 19:35:30 +07:00 |
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mittorn
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dba757f0c2
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touch: fix wrong dx/dy sign
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2019-09-27 02:25:38 +07:00 |
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mittorn
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7f3ee9ca71
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input: merge touch support again. Fix m_ignore, fix EngineAppendMove
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2019-09-27 02:19:03 +07:00 |
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Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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2019-02-18 21:25:26 +03:00 |
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Alibek Omarov
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25d8a94c1c
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engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c
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2018-11-16 15:25:04 +03:00 |
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Alibek Omarov
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a03aa3ddb3
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Merge 4281 update
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2018-10-28 00:39:29 +03:00 |
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Alibek Omarov
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90d2434bb0
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platform: add Set/GetClipboardText calls. Remove unneeded SDL_SetHint call on Android, because Android does not use SDL anymore
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2018-10-27 23:28:29 +03:00 |
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Alibek Omarov
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96e0167e47
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platform: add GetMousePos, SetMousePos calls, fix typo
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2018-10-27 23:28:29 +03:00 |
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Alibek Omarov
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f26ac52102
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Merge 4140 update
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2018-06-11 14:04:50 +03:00 |
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Alibek Omarov
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ae5257c654
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Add masterlist from engine. Use non-blocking network name resolution
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2018-06-01 20:44:16 +03:00 |
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Alibek Omarov
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3f2a8f7704
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Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
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2018-04-29 09:21:23 +03:00 |
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Alibek Omarov
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efe8ddf151
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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2018-04-23 23:07:54 +03:00 |
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Alibek Omarov
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92c321848d
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Adapt input code to newer engine
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2018-04-17 03:48:02 +03:00 |
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Alibek Omarov
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4189af8b50
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Engine input port. Incomplete integration of touch, gamepad, evdev input
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2018-04-14 02:42:41 +03:00 |
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