Alibek Omarov
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9cd22a98bd
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wscript: fix mistyped msvc flag
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6 years ago |
Alibek Omarov
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6a6d21ed32
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vgui_support: wscript: don't continue configuration if vgui_supoport can't be built
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6 years ago |
Alibek Omarov
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041315da44
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scripts: use waf install to generate packages
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6 years ago |
Alibek Omarov
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aa30661c26
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vgui_support: wscript: disable build on mingw
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6 years ago |
Alibek Omarov
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031bac8d13
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wscript: move msvc.py initialization BEFORE compiler_c, so we can set compiler with --msvc_version command line switch
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6 years ago |
mittorn
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4dae13d7bc
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ref_soft: Add GAME_EXPORT to exports
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6 years ago |
mittorn
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5140bb8d7f
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ref_soft: Use Q_memprint to report cache size
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6 years ago |
mittorn
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320a3b0834
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ref_soft: Fix cache flush on reconnect, fix division by zero in decals
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6 years ago |
mittorn
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79405c7cc9
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ref_soft: Fix polyset bounds checking
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6 years ago |
mittorn
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99fa5d0252
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ref_soft: Another bound check implementation (todo: compare)
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6 years ago |
mittorn
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b584e89d90
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ref_soft: add bounds checking in triangle render
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6 years ago |
mittorn
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7f1491f884
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ref_soft: Try fix crash on changelevel
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6 years ago |
Alibek Omarov
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0cf1e3b1da
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ref: add REF_D3D placeholder for compatibiltiy(not planned anyway)
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6 years ago |
Alibek Omarov
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441795943b
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ref_gl: move gl specific defines out from defaults.h, remove VIDEO_DONTCARE hack, automatically set XASH_GLES if wrapper is set
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6 years ago |
Alibek Omarov
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a9cf3357c7
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ref: move GLES driver hint to SetAttribute as we don't choose GLES renderer in compile-time anymore
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6 years ago |
mittorn
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9fbb8a8201
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ref_soft: Add alpha test for brushes to all rendermodes
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6 years ago |
mittorn
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4aa5778606
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ref_soft: Alpha support for additive/glow
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6 years ago |
mittorn
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338b404055
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ref_soft: clamp alpha values
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6 years ago |
mittorn
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500ff629bf
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ref_soft: decrease alpha to make water visible again
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6 years ago |
mittorn
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033a947631
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ref_soft: set minor bits in alpha map to make it more accurate
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6 years ago |
mittorn
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c08c35df69
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ref_soft: FillRGBA, FillRGBABlend
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6 years ago |
mittorn
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cefe42fd66
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ref_soft: Fix R_NewMap, prevent crashes on changelevel/restart
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6 years ago |
mittorn
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e0cd5edddb
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ref_soft: Ignore non-horizontal water planes
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6 years ago |
mittorn
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ebd1da2730
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ref_soft: Transform dlights for entitites
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6 years ago |
mittorn
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4bbcd5daef
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ref_soft: Use r_math, this will fix beamfollow and glow sprites
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6 years ago |
mittorn
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8d88ecb951
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ref_soft: Remove more unused globals/functions
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6 years ago |
mittorn
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b5e1382232
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ref_soft: Merge some globals
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6 years ago |
mittorn
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8f5c72c510
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ref_soft: Add macro to disable texture filter preventing slowdown on cvar checking
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6 years ago |
mittorn
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c52453faa3
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ref_soft: Remove r_poly
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6 years ago |
mittorn
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8c9aa2588c
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ref_soft: Fix studio rendermodes, add additive brush rendermode
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6 years ago |
mittorn
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d03d29f6f5
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ref_soft: Fix transparency in API
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6 years ago |
mittorn
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77f8da275a
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ref_soft: Extend edge drawing with zbuffer support, draw transparent brushes with it
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6 years ago |
Alibek Omarov
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84761e62ff
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Merge pull request #34 from x6herbius/netcode-reduce-failures
Prevented net send errors from triggering an entire host error
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6 years ago |
Jonathan Poncelet
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60a1c4f0cc
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Prevented net send errors from triggering an entire host error
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6 years ago |
mittorn
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0c6c0003b1
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ref_soft: Bound texcoords again, disable drawing spans on FloorDivMod overflow
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6 years ago |
mittorn
|
1c49d76fb7
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ref_soft: Fix some integer overflows
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6 years ago |
mittorn
|
714084bf5b
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ref_soft: Fix hang on big texcoords
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6 years ago |
mittorn
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2efdf56317
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ref_soft: fix particles
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6 years ago |
mittorn
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7fc09da482
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ref_soft: TriAPI texturing, rendermodes
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6 years ago |
mittorn
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d315a838bd
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ref_soft: invalidata all caches on dlight rebuild
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6 years ago |
mittorn
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6879c1f097
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ref_soft: Remove R_ConcatTransform, try fix transparent bmodels origin
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6 years ago |
mittorn
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25860f6263
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ref_soft: remove some unused globals
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6 years ago |
mittorn
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c52d4b7998
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ref_soft: Restore lightmap gamma calculation
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6 years ago |
mittorn
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0c62967d8a
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ref_soft: re-enable lightstyles for LightPoint
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6 years ago |
mittorn
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f34db62940
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ref_soft: Add sprite, EFX
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6 years ago |
Alibek Omarov
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77b23eec9f
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ref_gl: add options for linking-in nanogl and glwes(thus getting GLES1 and GLES2 renderers) and static gl
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6 years ago |
Alibek Omarov
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f4bcea6182
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ref_gl: don't use dxt on gles
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6 years ago |
Alibek Omarov
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ea6a86a83d
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ref_gl: bring back GL_STATIC option
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6 years ago |
Alibek Omarov
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47879942bb
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ref_gl: remove dead extensions from GLES code
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6 years ago |
Alibek Omarov
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6c006e087d
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common: don't use SDL headers and types in refdll, if for some reason dll wants it
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6 years ago |