Alibek Omarov
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71a3cedba8
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filesystem: add size argument to COM_Default/ReplaceExtension calls
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2 years ago |
Alibek Omarov
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1603b8028c
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filesystem: add size argument to COM_FileBase calls
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2 years ago |
Alibek Omarov
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de88aec958
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filesystem: restore DarkPlaces contributors copyrights lost in filesystem_stdio
* Add Xash3D FWGS contributors copyrights
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2 years ago |
Andrey Akhmichin
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34160151a4
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filesystem: replace va function calls.
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2 years ago |
Alibek Omarov
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1e8c26a527
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filesystem: wad: fix loading WADs by absolute paths
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2 years ago |
Alibek Omarov
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9cb867a7d4
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filesystem: wad: print errno if wad can't be opened
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2 years ago |
Alibek Omarov
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3393e2d95c
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filesystem: implement directory entries caching, to avoid excessive directory listing syscalls to emulate case-insensitive filesystems
* simplify game directory initialization code
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2 years ago |
Alibek Omarov
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9397301a73
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filesystem: remove excessive filename field from archive structs, use common in searchpath_t. Small optimizations for PAK
|
2 years ago |
Alibek Omarov
|
f1ec612819
|
filesystem: hungry
|
2 years ago |
Alibek Omarov
|
08f834cd82
|
filesystem: make all archive searchpath functions private
|
2 years ago |
Alibek Omarov
|
6477f1656e
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filesystem: simplify string operation
|
2 years ago |
Velaron
|
24f7db19d8
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filesystem: switch file operations to an interface
|
2 years ago |
Alibek Omarov
|
0d449370e0
|
filesystem: fixes for GCC 3
|
2 years ago |
SNMetamorph
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fd7dba74cd
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filesystem: fixed build for Windows
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2 years ago |
Alibek Omarov
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5e4fc64430
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filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
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2 years ago |